From 34b5ad00e2b7a3589040946b7825ef246bfafe99 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sat, 2 Nov 2013 20:56:10 -0200 Subject: Fixed Bug #7621 Magicmushroom poison now properly cancels skills being cast upon activating one of its own, also modified unit_skillcastcancel's error message upon timer deletion failure so that it becomes easier to debug in the future. http://hercules.ws/board/tracker/issue-7621-erro-map-server-waraitake/ Thanks to Beret Signed-off-by: shennetsind --- src/map/status.c | 20 ++++++++++---------- src/map/unit.c | 2 +- 2 files changed, 11 insertions(+), 11 deletions(-) (limited to 'src') diff --git a/src/map/status.c b/src/map/status.c index 0ff30595d..c06de4dfe 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -10379,7 +10379,7 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) { if (sd && !pc_issit(sd)) { //can't cast if sit int mushroom_skill_id = 0, i; unit->stop_attack(bl); - unit->skillcastcancel(bl,1); + unit->skillcastcancel(bl,0); do { i = rnd() % MAX_SKILL_MAGICMUSHROOM_DB; mushroom_skill_id = skill->magicmushroom_db[i].skill_id; @@ -10387,15 +10387,15 @@ int status_change_timer(int tid, int64 tick, int id, intptr_t data) { while( mushroom_skill_id == 0 ); switch( skill->get_casttype(mushroom_skill_id) ) { // Magic Mushroom skills are buffs or area damage - case CAST_GROUND: - skill->castend_pos2(bl,bl->x,bl->y,mushroom_skill_id,1,tick,0); - break; - case CAST_NODAMAGE: - skill->castend_nodamage_id(bl,bl,mushroom_skill_id,1,tick,0); - break; - case CAST_DAMAGE: - skill->castend_damage_id(bl,bl,mushroom_skill_id,1,tick,0); - break; + case CAST_GROUND: + skill->castend_pos2(bl,bl->x,bl->y,mushroom_skill_id,1,tick,0); + break; + case CAST_NODAMAGE: + skill->castend_nodamage_id(bl,bl,mushroom_skill_id,1,tick,0); + break; + case CAST_DAMAGE: + skill->castend_damage_id(bl,bl,mushroom_skill_id,1,tick,0); + break; } } diff --git a/src/map/unit.c b/src/map/unit.c index 08e97cfee..c7ba2f6f9 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1966,7 +1966,7 @@ int unit_skillcastcancel(struct block_list *bl,int type) else ret = timer->delete( ud->skilltimer, skill->castend_id ); if( ret < 0 ) - ShowError("delete timer error : skill_id : %d\n",ret); + ShowError("delete timer error %d : skill %d (%s)\n",ret,skill_id,skill->get_name(skill_id)); ud->skilltimer = INVALID_TIMER; -- cgit v1.2.3-60-g2f50