From 3471e840816fb895dbad6870ec48495ef4b398c8 Mon Sep 17 00:00:00 2001 From: malufett Date: Fri, 23 May 2014 13:54:07 +0800 Subject: Fixed Bug#8215 -http://hercules.ws/board/tracker/issue-8215-raido-rune-crushing-strike/?gopid=22895#entry22895 Signed-off-by: malufett --- src/map/battle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/battle.c b/src/map/battle.c index fc2f4d3cf..92f68d433 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -2539,7 +2539,7 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block if( sd && sd->status.weapon == W_KATAR && (i=pc->checkskill(sd,ASC_KATAR)) > 0 ) skillratio += skillratio * (10 + 2 * i) / 100; #endif - if( sc && sc->data[SC_CRUSHSTRIKE] ){ + if( (!skill_id || skill_id == KN_AUTOCOUNTER) && sc->data[SC_CRUSHSTRIKE] ){ if( sd ) {//ATK [{Weapon Level * (Weapon Upgrade Level + 6) * 100} + (Weapon ATK) + (Weapon Weight)]% short index = sd->equip_index[EQI_HAND_R]; -- cgit v1.2.3-70-g09d2