From 29c065193627bb85bc838b50f5c7d255e5894d85 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 8 Feb 2006 01:53:52 +0000 Subject: - Removed the max level configs from battle/exp.txt - Now NPC_POWERUP uses SC_INCATKRATE instead of SC_EXPLOSIONSPIRITS for enhancing damage. Instead of +1k atk per skilllv, it is +50% atk per skilllv. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5220 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 5 +++-- src/map/status.c | 10 ++++++---- 2 files changed, 9 insertions(+), 6 deletions(-) (limited to 'src') diff --git a/src/map/skill.c b/src/map/skill.c index 2b4ab9394..789eb1f62 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5225,8 +5225,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in pc_breakshield(dstsd); break; - case NPC_POWERUP: //NPC”š—ô”g“® - status_change_start(bl,SC_EXPLOSIONSPIRITS,skilllv,0,0,0,skilllv * 60000,0); + case NPC_POWERUP: + // +25% attack per skill level? It's a guess... [Skotlex] + status_change_start(bl,SC_INCATKRATE,25*skilllv,0,0,0,skilllv * 60000,0); // another random guess xP clif_skill_nodamage(src,bl,skillid,skilllv,1); status_change_start(bl,SC_INCALLSTATUS,skilllv * 5,0,0,0,skilllv * 60000,0); diff --git a/src/map/status.c b/src/map/status.c index 1a7dbb3d6..4ae4b81f7 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2140,8 +2140,6 @@ int status_calc_watk(struct block_list *bl, int watk) watk += watk * 3; if(sc->data[SC_NIBELUNGEN].timer!=-1 && bl->type != BL_PC && (status_get_element(bl)/10)>=8) watk += sc->data[SC_NIBELUNGEN].val2; - if(sc->data[SC_EXPLOSIONSPIRITS].timer!=-1 && bl->type != BL_PC) - watk += (1000*sc->data[SC_EXPLOSIONSPIRITS].val1); if(sc->data[SC_CURSE].timer!=-1) watk -= watk * 25/100; if(sc->data[SC_STRIPWEAPON].timer!=-1 && bl->type != BL_PC) @@ -4536,7 +4534,9 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val val4 = gettick(); //Store time at which you started running. calc_flag = 1; break; - + case SC_INCATKRATE: /* ATK%㸠*/ + if (bl->type == BL_MOB) + sc->opt3 |= 8; //Simulate Explosion Spirits effect for NPC_POWERUP [Skotlex] case SC_CONCENTRATE: /* W’†—ÍŒüã */ case SC_BLESSING: /* ƒuƒŒƒbƒVƒ“ƒO */ case SC_ANGELUS: /* ƒAƒ“ƒ[ƒ‹ƒX */ @@ -4558,7 +4558,6 @@ int status_change_start(struct block_list *bl,int type,int val1,int val2,int val case SC_INCFLEERATE: /* FLEE%㸠*/ case SC_INCMHPRATE: /* MHP%㸠*/ case SC_INCMSPRATE: /* MSP%㸠*/ - case SC_INCATKRATE: /* ATK%㸠*/ case SC_INCMATKRATE: case SC_INCDEFRATE: case SC_INCSTR: @@ -5196,6 +5195,9 @@ int status_change_end( struct block_list* bl , int type,int tid ) case SC_ENERGYCOAT: /* ƒGƒiƒW?ƒR?ƒg */ sc->opt3 &= ~4; break; + case SC_INCATKRATE: //Simulated Explosion spirits effect. + if (bl->type != BL_MOB) + break; case SC_EXPLOSIONSPIRITS: // ”š—ô”g“® sc->opt3 &= ~8; break; -- cgit v1.2.3-60-g2f50