From 17ef88dded9602e23ebbc64510c8f9546896b4a6 Mon Sep 17 00:00:00 2001 From: Kenpachi Developer Date: Sat, 16 May 2020 12:15:28 +0200 Subject: Change maximum length of skill descriptions to 50 --- src/map/skill.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/skill.h b/src/map/skill.h index 66441f9f4..946a3583c 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -60,6 +60,10 @@ struct status_change_entry; #define MAX_SKILLUNITGROUPTICKSET 25 #define MAX_SKILL_NAME_LENGTH 32 +#ifndef MAX_SKILL_DESC_LENGTH + #define MAX_SKILL_DESC_LENGTH 50 +#endif + // Custom Skill Ranges is used in skill_get_index, to allocate indexes based on ID and gaps between 2 SkillID #ifndef CUSTOM_SKILL_RANGES #define CUSTOM_SKILL_RANGES @@ -1746,7 +1750,7 @@ struct skill_condition { struct s_skill_db { int nameid; char name[MAX_SKILL_NAME_LENGTH + 1]; - char desc[40]; + char desc[MAX_SKILL_DESC_LENGTH + 1]; int range[MAX_SKILL_LEVEL],hit,inf,element[MAX_SKILL_LEVEL],nk,splash[MAX_SKILL_LEVEL],max; int num[MAX_SKILL_LEVEL]; int cast[MAX_SKILL_LEVEL],walkdelay[MAX_SKILL_LEVEL],delay[MAX_SKILL_LEVEL]; -- cgit v1.2.3-70-g09d2