From c47d8e4b8f9d63ab6b4e7e286e91cd50a5bdd151 Mon Sep 17 00:00:00 2001 From: sevenzz23 Date: Thu, 31 Oct 2013 12:07:06 +0700 Subject: No error after compilation, but when logging in at map server it will crash. Im pretty sure its on the clif.c Signed-off-by: sevenzz23 --- src/map/atcommand.c | 78 ++++++++++++---- src/map/buyingstore.c | 4 +- src/map/clif.c | 26 +++--- src/map/guild.c | 52 +++++++++++ src/map/guild.h | 4 + src/map/intif.c | 63 +++++++++---- src/map/intif.h | 4 + src/map/mail.c | 5 +- src/map/packets_struct.h | 1 + src/map/party.c | 9 +- src/map/pc.c | 59 +++++++++--- src/map/pc.h | 7 +- src/map/pc_groups.c | 1 + src/map/pc_groups.h | 3 +- src/map/script.c | 229 ++++++++++++++++++++++++++++++++++++++++++++++- src/map/storage.c | 17 +++- src/map/trade.c | 6 ++ src/map/vending.c | 3 +- 18 files changed, 505 insertions(+), 66 deletions(-) (limited to 'src/map') diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 146159c63..2900fde03 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -1081,22 +1081,29 @@ ACMD(heal) /*========================================== * @item command (usage: @item ) (modified by [Yor] for pet_egg) + * @itembound command (usage: @itembound ) (revised by [Mhalicot]) *------------------------------------------*/ ACMD(item) { char item_name[100]; - int number = 0, item_id, flag = 0; + int number = 0, item_id, flag = 0, bound = 0; struct item item_tmp; struct item_data *item_data; int get_count, i; memset(item_name, '\0', sizeof(item_name)); - - if (!message || !*message || ( - sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 && - sscanf(message, "%99s %d", item_name, &number) < 1 - )) { - clif->message(fd, msg_txt(983)); // Please enter an item name or ID (usage: @item ). + + if (!strcmpi(command+1,"itembound") && (!message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d %d", item_name, &number, &bound) < 2 && + sscanf(message, "%99s %d %d", item_name, &number, &bound) < 2 + ))) { + clif->message(fd, msg_txt(295)); // Please enter an item name or ID (usage: @itembound ). + return -1; + } else if (!message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 && + sscanf(message, "%99s %d", item_name, &number) < 1 )) + { + clif->message(fd, msg_txt(983)); // Please enter an item name or ID (usage: @item ). return false; } @@ -1110,11 +1117,24 @@ ACMD(item) return false; } + if( bound < 0 || bound > 4 ) { + clif->message(fd, msg_txt(298)); // Invalid bound type + return false; + } + item_id = item_data->nameid; get_count = number; //Check if it's stackable. - if (!itemdb->isstackable2(item_data)) - get_count = 1; + if (!itemdb->isstackable2(item_data)) { + if( bound && (item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) ) { + clif->message(fd, msg_txt(498)); // Cannot create bounded pet eggs or pet armors. + return false; + } + get_count = 1; + } else if( bound ) { + clif->message(fd, msg_txt(499)); // Cannot create bounded stackable items. + return false; + } for (i = 0; i < number; i += get_count) { // if not pet egg @@ -1122,6 +1142,7 @@ ACMD(item) memset(&item_tmp, 0, sizeof(item_tmp)); item_tmp.nameid = item_id; item_tmp.identify = 1; + item_tmp.bound = bound; if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); @@ -1134,21 +1155,27 @@ ACMD(item) } /*========================================== - * + * @item2 and @itembound2 command (revised by [Mhalicot]) *------------------------------------------*/ ACMD(item2) { struct item item_tmp; struct item_data *item_data; char item_name[100]; - int item_id, number = 0; + int item_id, number = 0, bound = 0; int identify = 0, refine = 0, attr = 0; int c1 = 0, c2 = 0, c3 = 0, c4 = 0; memset(item_name, '\0', sizeof(item_name)); - if (!message || !*message || ( - sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 && + if (!strcmpi(command+1,"itembound2") && (!message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 && + sscanf(message, "%99s %d %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 ))) { + clif->message(fd, msg_txt(296)); // Please enter all parameters (usage: @itembound2 + clif->message(fd, msg_txt(297)); // ). + return false; + } else if ( !message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 && sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 )) { clif->message(fd, msg_txt(984)); // Please enter all parameters (usage: @item2 @@ -1158,7 +1185,12 @@ ACMD(item2) if (number <= 0) number = 1; - + + if( bound < 0 || bound > 4 ) { + clif->message(fd, msg_txt(298)); // Invalid bound type + return -1; + } + item_id = 0; if ((item_data = itemdb->search_name(item_name)) != NULL || (item_data = itemdb->exists(atoi(item_name))) != NULL) @@ -1169,9 +1201,14 @@ ACMD(item2) int loop, get_count, i; loop = 1; get_count = number; - if (item_data->type == IT_WEAPON || item_data->type == IT_ARMOR || - item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) { - loop = number; + if( !strcmpi(command+1,"itembound2") ) + bound = 1; + if( !itemdb->isstackable2(item_data) ) { + if( bound && (item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) ) { + clif->message(fd, msg_txt(498)); // Cannot create bounded pet eggs or pet armors. + return false; + } + loop = number; get_count = 1; if (item_data->type == IT_PETEGG) { identify = 1; @@ -1182,6 +1219,10 @@ ACMD(item2) if (refine > MAX_REFINE) refine = MAX_REFINE; } else { + if( bound ) { + clif->message(fd, msg_txt(499)); // Cannot create bounded stackable items. + return false; + } identify = 1; refine = attr = 0; } @@ -1195,6 +1236,7 @@ ACMD(item2) item_tmp.card[1] = c2; item_tmp.card[2] = c3; item_tmp.card[3] = c4; + item_tmp.bound = bound; if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) clif->additem(sd, 0, 0, flag); } @@ -9230,6 +9272,8 @@ void atcommand_basecommands(void) { ACMD_DEF(heal), ACMD_DEF(item), ACMD_DEF(item2), + ACMD_DEF2("itembound", item), + ACMD_DEF2("itembound2", item2), ACMD_DEF(itemreset), ACMD_DEF(clearstorage), ACMD_DEF(cleargstorage), diff --git a/src/map/buyingstore.c b/src/map/buyingstore.c index 2a9e6a88e..44ece49c6 100644 --- a/src/map/buyingstore.c +++ b/src/map/buyingstore.c @@ -290,8 +290,8 @@ void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int return; } - if( sd->status.inventory[index].expire_time || !itemdb_cantrade(&sd->status.inventory[index], pc->get_group_level(sd), pc->get_group_level(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore->blankslots, sizeof(buyingstore->blankslots)) ) - {// non-tradable item + if( sd->status.inventory[index].expire_time || (sd->status.inventory[index].bound && !pc->can_give_bounded_items(sd)) || !itemdb_cantrade(&sd->status.inventory[index], pc->get_group_level(sd), pc->get_group_level(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore->blankslots, sizeof(buyingstore->blankslots)) ) + {// non-tradable item clif->buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } diff --git a/src/map/clif.c b/src/map/clif.c index c1e7cb1c9..99f7c87d7 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1802,10 +1802,13 @@ void clif_selllist(struct map_session_data *sd) if( !itemdb_cansell(&sd->status.inventory[i], pc->get_group_level(sd)) ) continue; - if( sd->status.inventory[i].expire_time ) - continue; // Cannot Sell Rental Items + if( sd->status.inventory[i].expire_time || (sd->status.inventory[i].bound && !pc->can_give_bounded_items(sd)) ) + continue; // Cannot Sell Rental Items or Account Bounded Items + + if( sd->status.inventory[i].bound && !pc->can_give_bounded_items(sd)) + continue; // Don't allow sale of bound items - val=sd->inventory_data[i]->value_sell; + val=sd->inventory_data[i]->value_sell; if( val < 0 ) continue; WFIFOW(fd,4+c*10)=i+2; @@ -2229,7 +2232,7 @@ void clif_additem(struct map_session_data *sd, int n, int amount, int fail) { p.HireExpireDate = sd->status.inventory[n].expire_time; #endif #if PACKETVER >= 20071002 - p.bindOnEquipType = 0; // unused + p.bindOnEquipType = sd->status.inventory[n].bound ? 2 : 0; #endif } p.result = (unsigned char)fail; @@ -2341,7 +2344,7 @@ void clif_item_equip(short idx, struct EQUIPITEM_INFO *p, struct item *i, struct #endif #if PACKETVER >= 20080102 - p->bindOnEquipType = 0; + p->bindOnEquipType = i->bound ? 2 : 0; #endif #if PACKETVER >= 20100629 @@ -2378,6 +2381,7 @@ void clif_item_normal(short idx, struct NORMALITEM_INFO *p, struct item *i, stru #if PACKETVER >= 20080102 p->HireExpireDate = i->expire_time; + p->bindOnEquipType = i->bound ? 2 : 0; #endif #if PACKETVER >= 20120925 @@ -15061,8 +15065,9 @@ void clif_parse_Auction_setitem(int fd, struct map_session_data *sd) if( !pc->can_give_items(sd) || sd->status.inventory[idx].expire_time || !sd->status.inventory[idx].identify || - !itemdb_canauction(&sd->status.inventory[idx],pc->get_group_level(sd)) ) { // Quest Item or something else - clif->auction_setitem(sd->fd, idx, true); + !itemdb_canauction(&sd->status.inventory[idx],pc->get_group_level(sd)) || + (sd->status.inventory[idx].bound && !pc->can_give_bounded_items(sd)) ) { // Quest Item or something else + clif->auction_setitem(sd->fd, idx, true); return; } @@ -15139,9 +15144,10 @@ void clif_parse_Auction_register(int fd, struct map_session_data *sd) } // Auction checks... - if( sd->status.zeny < (auction.hours * battle_config.auction_feeperhour) ) { - clif->auction_message(fd, 5); // You do not have enough zeny to pay the Auction Fee. - return; + if( sd->status.inventory[sd->auction.index].bound && !pc->can_give_bounded_items(sd) ) { + clif->message(sd->fd, msg_txt(293)); + clif->auction_message(fd, 2); // The auction has been canceled + return; } if( auction.buynow > battle_config.auction_maximumprice ) diff --git a/src/map/guild.c b/src/map/guild.c index 0ae45bede..517a49cc4 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -865,6 +865,11 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c online_member_sd = guild->getavailablesd(g); if(online_member_sd == NULL) return 0; // noone online to inform + +#ifdef BOUND_ITEMS + //Guild bound item check + guild->retrieveitembound(char_id,account_id,guild_id); +#endif if(!flag) clif->guild_leave(online_member_sd, name, mes); @@ -899,6 +904,41 @@ int guild_member_withdraw(int guild_id, int account_id, int char_id, int flag, c return 0; } +#ifdef BOUND_ITEMS +void guild_retrieveitembound(int char_id,int aid,int guild_id) +{ + TBL_PC *sd = map->id2sd(aid); + if(sd){ //Character is online + int idxlist[MAX_INVENTORY]; + int j,i; + j = pc->bound_chk(sd,2,idxlist); + if(j) { + struct guild_storage *gstor = gstorage->id2storage(guild_id); + for(i=0;iadditem(sd,gstor,&sd->status.inventory[idxlist[i]],sd->status.inventory[idxlist[i]].amount); + pc->delitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,4,LOG_TYPE_GSTORAGE); + } + gstorage->close(sd); //Close and save the storage + } + } + else { //Character is offline, ask char server to do the job + struct guild_storage *gstor = gstorage->id2storage2(guild_id); + if(gstor && gstor->storage_status == 1) { //Someone is in guild storage, close them + struct s_mapiterator* iter = mapit_getallusers(); + for( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) { + if(sd->status.guild_id == guild_id && sd->state.storage_flag == 2) { + gstorage->close(sd); + break; + } + } + mapit->free(iter); + } + intif->itembound_req(char_id,aid,guild_id); + } +} +#endif + int guild_send_memberinfoshort(struct map_session_data *sd,int online) { // cleaned up [LuzZza] struct guild *g; @@ -1813,6 +1853,11 @@ int guild_break(struct map_session_data *sd,char *name) { struct guild *g; struct unit_data *ud; int i; + +#ifdef BOUND_ITEMS + int j; + int idxlist[MAX_INVENTORY]; +#endif nullpo_ret(sd); @@ -1855,6 +1900,13 @@ int guild_break(struct map_session_data *sd,char *name) { skill->del_unitgroup(groups[i],ALC_MARK); } } + +#ifdef BOUND_ITEMS + //Guild bound item check - Removes the bound flag + j = pc->bound_chk(sd,2,idxlist); + for(i=0;istatus.inventory[idxlist[i]].bound = 0; +#endif intif->guild_break(g->guild_id); return 1; diff --git a/src/map/guild.h b/src/map/guild.h index 348a6c7e4..57148867a 100644 --- a/src/map/guild.h +++ b/src/map/guild.h @@ -147,6 +147,10 @@ struct guild_interface { void (*flags_clear) (void); /* guild aura */ void (*aura_refresh) (struct map_session_data *sd, uint16 skill_id, uint16 skill_lv); + /* item bound [Mhalicot]*/ +#ifdef BOUND_ITEMS + void (*retrieveitembound) (int char_id,int aid,int guild_id); +#endif /* */ int (*payexp_timer) (int tid, int64 tick, int id, intptr_t data); TBL_PC* (*sd_check) (int guild_id, int account_id, int char_id); diff --git a/src/map/intif.c b/src/map/intif.c index f31ab0f5a..b8b16a356 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -982,15 +982,19 @@ void intif_parse_LoadGuildStorage(int fd) { struct guild_storage *gstor; struct map_session_data *sd; - int guild_id; + int guild_id, flag; guild_id = RFIFOL(fd,8); + flag = RFIFOL(fd,12); if(guild_id <= 0) return; sd=map->id2sd( RFIFOL(fd,4) ); - if(sd==NULL){ - ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4)); - return; + if( flag ){ //If flag != 0, we attach a player and open the storage + if(sd==NULL){ + ShowError("intif_parse_LoadGuildStorage: user not found %d\n",RFIFOL(fd,4)); + return; + } + } gstor=gstorage->id2storage(guild_id); if(!gstor) { @@ -998,20 +1002,21 @@ void intif_parse_LoadGuildStorage(int fd) return; } if (gstor->storage_status == 1) { // Already open.. lets ignore this update - ShowWarning("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", sd->status.account_id, sd->status.char_id); - return; + ShowWarning("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", flag?sd->status.account_id:1, flag?sd->status.char_id:1); + return; } if (gstor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex] - ShowWarning("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", sd->status.account_id, sd->status.char_id); - return; + ShowWarning("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", flag?sd->status.account_id:1, flag?sd->status.char_id:1); + return; } - if( RFIFOW(fd,2)-12 != sizeof(struct guild_storage) ){ - ShowError("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-12 , sizeof(struct guild_storage)); - gstor->storage_status = 0; + if( RFIFOW(fd,2)-13 != sizeof(struct guild_storage) ){ + ShowError("intif_parse_LoadGuildStorage: data size error %d %d\n",RFIFOW(fd,2)-13 , sizeof(struct guild_storage)); + gstor->storage_status = 0; return; } - memcpy(gstor,RFIFOP(fd,12),sizeof(struct guild_storage)); + memcpy(gstor,RFIFOP(fd,13),sizeof(struct guild_storage)); + if( flag ) gstorage->open(sd); } @@ -2005,7 +2010,31 @@ void intif_parse_MessageToFD(int fd) { return; } +/*========================================== + * Item Bound System [Xantara][Mhalicot] + *------------------------------------------*/ +#ifdef BOUND_ITEMS +void intif_itembound_req(int char_id,int aid,int guild_id) { + struct guild_storage *gstor = gstorage->id2storage2(guild_id); + WFIFOHEAD(inter_fd,12); + WFIFOW(inter_fd,0) = 0x3056; + WFIFOL(inter_fd,2) = char_id; + WFIFOL(inter_fd,6) = aid; + WFIFOW(inter_fd,10) = guild_id; + WFIFOSET(inter_fd,12); + if(gstor) + gstor->lock = 1; //Lock for retrieval process +} + +//3856 +void intif_parse_Itembound_ack(int fd) { + struct guild_storage *gstor; + int guild_id = RFIFOW(fd,6); + gstor = gstorage->id2storage2(guild_id); + if(gstor) gstor->lock = 0; //Unlock now that operation is completed +} +#endif //----------------------------------------------------------------- // Communication from the inter server // Return a 0 (false) if there were any errors. @@ -2088,7 +2117,10 @@ int intif_parse(int fd) case 0x3853: intif->pAuctionClose(fd); break; case 0x3854: intif->pAuctionMessage(fd); break; case 0x3855: intif->pAuctionBid(fd); break; - + //Bound items +#ifdef BOUND_ITEMS + case 0x3856: intif->pItembound_ack(fd); break; +#endif // Mercenary System case 0x3870: intif->pMercenaryReceived(fd); break; case 0x3871: intif->pMercenaryDeleted(fd); break; @@ -2127,8 +2159,8 @@ void intif_defaults(void) { 39,-1,15,15, 14,19, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3820 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, //0x3830 -1, 0, 0,14, 0, 0, 0, 0, -1,74,-1,11, 11,-1, 0, 0, //0x3840 - -1,-1, 7, 7, 7,11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus] - -1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish] + -1,-1, 7, 7, 7,11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus] itembound[Akinari] + -1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish] -1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 3, 3, 0, //0x3870 Mercenaries [Zephyrus] / Elemental [pakpil] 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3880 -1,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3890 Homunculus [albator] @@ -2263,6 +2295,7 @@ void intif_defaults(void) { intif->pAuctionClose = intif_parse_AuctionClose; intif->pAuctionMessage = intif_parse_AuctionMessage; intif->pAuctionBid = intif_parse_AuctionBid; + intif->pItembound_ack = intif_parse_Itembound_ack; intif->pMercenaryReceived = intif_parse_MercenaryReceived; intif->pMercenaryDeleted = intif_parse_MercenaryDeleted; intif->pMercenarySaved = intif_parse_MercenarySaved; diff --git a/src/map/intif.h b/src/map/intif.h index 768e735de..577d58923 100644 --- a/src/map/intif.h +++ b/src/map/intif.h @@ -75,6 +75,9 @@ struct intif_interface { int (*guild_emblem) (int guild_id, int len, const char *data); int (*guild_castle_dataload) (int num, int *castle_ids); int (*guild_castle_datasave) (int castle_id, int index, int value); +#ifdef BOUND_ITEMS + void (*itembound_req) (int char_id, int aid, int guild_id); +#endif int (*request_petdata) (int account_id, int char_id, int pet_id); int (*save_petdata) (int account_id, struct s_pet *p); int (*delete_petdata) (int pet_id); @@ -161,6 +164,7 @@ struct intif_interface { void (*pAuctionClose) (int fd); void (*pAuctionMessage) (int fd); void (*pAuctionBid) (int fd); + void (*pItembound_ack) (int fd); void (*pMercenaryReceived) (int fd); void (*pMercenaryDeleted) (int fd); void (*pMercenarySaved) (int fd); diff --git a/src/map/mail.c b/src/map/mail.c index 2378cbe2a..6b1537d87 100644 --- a/src/map/mail.c +++ b/src/map/mail.c @@ -82,8 +82,9 @@ unsigned char mail_setitem(struct map_session_data *sd, int idx, int amount) { if( amount < 0 || amount > sd->status.inventory[idx].amount ) return 1; if( !pc->can_give_items(sd) || sd->status.inventory[idx].expire_time || - !itemdb_canmail(&sd->status.inventory[idx],pc->get_group_level(sd)) ) - return 1; + !itemdb_canmail(&sd->status.inventory[idx],pc->get_group_level(sd)) || + (sd->status.inventory[idx].bound && !pc->can_give_bounded_items(sd)) ) + return 1; sd->mail.index = idx; sd->mail.nameid = sd->status.inventory[idx].nameid; diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h index 813aebee0..e6f68ea4f 100644 --- a/src/map/packets_struct.h +++ b/src/map/packets_struct.h @@ -212,6 +212,7 @@ struct NORMALITEM_INFO { #endif #if PACKETVER >= 20080102 int HireExpireDate; + unsigned short bindOnEquipType; #endif #if PACKETVER >= 20120925 struct { diff --git a/src/map/party.c b/src/map/party.c index ab05c23f7..69b343fb7 100644 --- a/src/map/party.c +++ b/src/map/party.c @@ -547,7 +547,14 @@ int party_member_withdraw(int party_id, int account_id, int char_id) } if( sd && sd->status.party_id == party_id && sd->status.char_id == char_id ) { - sd->status.party_id = 0; +#ifdef BOUND_ITEMS + int idxlist[MAX_INVENTORY]; //or malloc to reduce consumtion + int j,i; + j = pc->bound_chk(sd,3,idxlist); + for(i=0;idelitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,1,LOG_TYPE_OTHER); +#endif + sd->status.party_id = 0; clif->charnameupdate(sd); //Update name display [Skotlex] //TODO: hp bars should be cleared too if( p->instances ) diff --git a/src/map/pc.c b/src/map/pc.c index 35d883b6f..ba445b4f4 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -568,6 +568,14 @@ bool pc_can_give_items(struct map_session_data *sd) return pc->has_permission(sd, PC_PERM_TRADE); } +/** + * Determines if player can give / drop / trade / vend bounded items + */ +bool pc_can_give_bounded_items(struct map_session_data *sd) +{ + return pc->has_permission(sd, PC_PERM_TRADE_BOUNDED); +} + /*========================================== * prepares character for saving. *------------------------------------------*/ @@ -991,6 +999,10 @@ int pc_isequip(struct map_session_data *sd,int n) *------------------------------------------*/ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_time, int group_id, struct mmo_charstatus *st, bool changing_mapservers) { int i; +#ifdef BOUND_ITEMS + int j; + int idxlist[MAX_INVENTORY]; +#endif int64 tick = timer->gettick(); uint32 ip = session[sd->fd]->client_addr; @@ -1190,7 +1202,15 @@ bool pc_authok(struct map_session_data *sd, int login_id2, time_t expiration_tim * Check if player have any item cooldowns on **/ pc->itemcd_do(sd,true); - + +#ifdef BOUND_ITEMS + // Party bound item check + if(sd->status.party_id == 0 && (j = pc->bound_chk(sd,3,idxlist))) { // Party was deleted while character offline + for(i=0;idelitem(sd,idxlist[i],sd->status.inventory[idxlist[i]].amount,0,1,LOG_TYPE_OTHER); + } +#endif + /* [Ind/Hercules] */ sd->sc_display = NULL; sd->sc_display_count = 0; @@ -3948,8 +3968,8 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount,e_l { // Stackable | Non Rental for( i = 0; i < MAX_INVENTORY; i++ ) { - if( sd->status.inventory[i].nameid == item_data->nameid && memcmp(&sd->status.inventory[i].card, &item_data->card, sizeof(item_data->card)) == 0 ) - { + if( sd->status.inventory[i].nameid == item_data->nameid && sd->status.inventory[i].bound == item_data->bound && memcmp(&sd->status.inventory[i].card, &item_data->card, sizeof(item_data->card)) == 0 ) + { if( amount > MAX_AMOUNT - sd->status.inventory[i].amount || ( data->stack.inventory && amount > data->stack.amount - sd->status.inventory[i].amount ) ) return 5; sd->status.inventory[i].amount += amount; @@ -4500,8 +4520,8 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun return 1; } - if( !itemdb_cancartstore(item_data, pc->get_group_level(sd)) ) - { // Check item trade restrictions [Skotlex] + if( !itemdb_cancartstore(item_data, pc->get_group_level(sd)) || (item_data->bound > 1 && !pc->can_give_bounded_items(sd))) + { // Check item trade restrictions [Skotlex] clif->message (sd->fd, msg_txt(264)); return 1;/* TODO: there is no official response to this? */ } @@ -4513,8 +4533,8 @@ int pc_cart_additem(struct map_session_data *sd,struct item *item_data,int amoun if( itemdb->isstackable2(data) && !item_data->expire_time ) { ARR_FIND( 0, MAX_CART, i, - sd->status.cart[i].nameid == item_data->nameid && - sd->status.cart[i].card[0] == item_data->card[0] && sd->status.cart[i].card[1] == item_data->card[1] && + sd->status.cart[i].nameid == item_data->nameid && sd->status.cart[i].bound == item_data->bound && + sd->status.cart[i].card[0] == item_data->card[0] && sd->status.cart[i].card[1] == item_data->card[1] && sd->status.cart[i].card[2] == item_data->card[2] && sd->status.cart[i].card[3] == item_data->card[3] ); }; @@ -4647,7 +4667,25 @@ int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount) return flag; } - + /*========================================== + * Bound Item Check + * Type: + * 1 Account Bound + * 2 Guild Bound + * 3 Party Bound + * 4 Character Bound + *------------------------------------------*/ +int pc_bound_chk(TBL_PC *sd,int type,int *idxlist) +{ + int i=0, j=0; + for(i=0;istatus.inventory[i].nameid > 0 && sd->status.inventory[i].amount > 0 && sd->status.inventory[i].bound == type) { + idxlist[j] = i; + j++; + } + } + return j; +} /*========================================== * Display item stolen msg to player sd *------------------------------------------*/ @@ -7965,8 +8003,8 @@ int pc_setmadogear(TBL_PC* sd, int flag) *------------------------------------------*/ int pc_candrop(struct map_session_data *sd, struct item *item) { - if( item && item->expire_time ) - return 0; + if( item && (item->expire_time || (item->bound && !pc->can_give_bounded_items(sd))) ) + return 0; if( !pc->can_give_items(sd) ) //check if this GM level can drop items return 0; return (itemdb_isdropable(item, pc->get_group_level(sd))); @@ -10293,6 +10331,7 @@ void pc_defaults(void) { pc->class2idx = pc_class2idx; pc->get_group_level = pc_get_group_level; pc->can_give_items = pc_can_give_items; + pc->can_give_bounded_items = pc_can_give_bounded_items; pc->can_use_command = pc_can_use_command; pc->has_permission = pc_has_permission; diff --git a/src/map/pc.h b/src/map/pc.h index fc37d0ef2..d517d8fcf 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -749,7 +749,8 @@ struct pc_interface { int (*get_group_level) (struct map_session_data *sd); //int (*getrefinebonus) (int lv,int type); FIXME: This function does not exist, nor it is ever called bool (*can_give_items) (struct map_session_data *sd); - + bool (*can_give_bounded_items) (struct map_session_data *sd); + bool (*can_use_command) (struct map_session_data *sd, const char *command); bool (*has_permission) (struct map_session_data *sd, enum e_pc_permission permission); int (*set_group) (struct map_session_data *sd, int group_id); @@ -788,6 +789,10 @@ struct pc_interface { int (*additem) (struct map_session_data *sd,struct item *item_data,int amount,e_log_pick_type log_type); int (*getzeny) (struct map_session_data *sd,int zeny, enum e_log_pick_type type, struct map_session_data *tsd); int (*delitem) (struct map_session_data *sd,int n,int amount,int type, short reason, e_log_pick_type log_type); + + //Bound items + int (*bound_chk) (TBL_PC *sd,int type,int *idxlist); + // Special Shop System int (*paycash) (struct map_session_data *sd, int price, int points); int (*getcash) (struct map_session_data *sd, int cash, int points); diff --git a/src/map/pc_groups.c b/src/map/pc_groups.c index be02b5f15..41bc19cba 100644 --- a/src/map/pc_groups.c +++ b/src/map/pc_groups.c @@ -55,6 +55,7 @@ const struct pc_permission_name_table pc_g_permission_name[NUM_PC_PERM] = { { "disable_pvp", PC_PERM_DISABLE_PVP }, { "disable_commands_when_dead", PC_PERM_DISABLE_CMD_DEAD }, { "hchsys_admin", PC_PERM_HCHSYS_ADMIN }, + { "can_trade_bounded", PC_PERM_TRADE_BOUNDED }, }; static DBMap* pc_group_db; // id -> GroupSettings diff --git a/src/map/pc_groups.h b/src/map/pc_groups.h index 8f350c2b6..63e7acc51 100644 --- a/src/map/pc_groups.h +++ b/src/map/pc_groups.h @@ -30,6 +30,7 @@ enum e_pc_permission { PC_PERM_DISABLE_PVP = 0x080000, // #20 PC_PERM_DISABLE_CMD_DEAD = 0x100000, PC_PERM_HCHSYS_ADMIN = 0x200000, + PC_PERM_TRADE_BOUNDED = 0x400000, }; /// Total number of PC permissions (without PC_PERM_NONE). @@ -37,7 +38,7 @@ enum e_pc_permission { /// so it's possible to apply sizeof to it [C-FAQ 1.24] /// Whenever adding new permission: 1. add enum entry above, 2. add entry into /// pc_g_permission_name (in pc.c), 3. increase NUM_PC_PERM below by 1. -#define NUM_PC_PERM 22 +#define NUM_PC_PERM 23 struct pc_permission_name_table { const char *name; diff --git a/src/map/script.c b/src/map/script.c index d51f27ce9..174d12316 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -5946,6 +5946,7 @@ BUILDIN(rentitem) it.nameid = nameid; it.identify = 1; it.expire_time = (unsigned int)(time(NULL) + seconds); + it.bound = 0; if( (flag = pc->additem(sd, &it, 1, LOG_TYPE_SCRIPT)) ) { @@ -10850,6 +10851,7 @@ BUILDIN(successremovecards) { item_tmp.refine = sd->status.inventory[i].refine; item_tmp.attribute = sd->status.inventory[i].attribute; item_tmp.expire_time = sd->status.inventory[i].expire_time; + item_tmp.bound = sd->status.inventory[i].bound; for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->status.inventory[i].card[j]; @@ -10923,7 +10925,8 @@ BUILDIN(failedremovecards) { item_tmp.refine = sd->status.inventory[i].refine; item_tmp.attribute = sd->status.inventory[i].attribute; item_tmp.expire_time = sd->status.inventory[i].expire_time; - + item_tmp.bound = sd->status.inventory[i].bound; + for (j = sd->inventory_data[i]->slot; j < MAX_SLOTS; j++) item_tmp.card[j]=sd->status.inventory[i].card[j]; @@ -11573,7 +11576,8 @@ BUILDIN(getinventorylist) pc->setreg(sd,reference_uid(script->add_str(card_var), j),sd->status.inventory[i].card[k]); } pc->setreg(sd,reference_uid(script->add_str("@inventorylist_expire"), j),sd->status.inventory[i].expire_time); - j++; + pc->setreg(sd,reference_uid(script->add_str("@inventorylist_bound"), j),sd->status.inventory[i].bound); + j++; } } pc->setreg(sd,script->add_str("@inventorylist_count"),j); @@ -17529,6 +17533,219 @@ BUILDIN(bg_join_team) { return true; } + +/*==============[Mhalicot]================== + * getitembound ,,{,}; + * getitembound "",,{,}; + * Type: + * 1 - Account Bound + * 2 - Guild Bound + * 3 - Party Bound + * 4 - Character Bound + *------------------------------------------*/ +BUILDIN(getitembound) +{ + int nameid, amount, i, flag; + struct item it; + struct script_data *data; + char bound = script_getnum(st,4); + TBL_PC *sd; + + data = script_getdata(st,2); + get_val(st,data); + if( data_isstring(data) ) { // "" + const char *name = script->conv_str(st,data); + struct item_data *item_data = itemdb->search_name(name); + if( item_data == NULL ) { + ShowError("buildin_getitembound: Nonexistant item %s requested.\n", name); + return 1; //No item created. + } + nameid = item_data->nameid; + } else if( data_isint(data) ) { // + nameid = script->conv_num(st,data); + if( nameid <= 0 || !itemdb->exists(nameid) ) { + ShowError("buildin_getitembound: Nonexistant item %d requested.\n", nameid); + return 1; //No item created. + } + } else { + ShowError("buildin_getitembound: invalid data type for argument #1 (%d).", data->type); + return 1; + } + + if( itemdb->isstackable(nameid) || itemdb_type(nameid) == IT_PETEGG ) { + ShowError("buildin_getitembound: invalid item type. Bound only work for non stackeable items (Item %d).", nameid); + return 1; + } + + if( (amount = script_getnum(st,3)) <= 0) + return 0; //return if amount <=0, skip the useless iteration + + memset(&it,0,sizeof(it)); + it.nameid = nameid; + it.identify = 1; + it.bound = bound; + + if( bound < 1 || bound > 4) { //Not a correct bound type + ShowError("script_getitembound: Not a correct bound type! Type=%d\n",bound); + return 1; + } + + if( script_hasdata(st,5) ) + sd=map->id2sd(script_getnum(st,5)); // Account ID + else + sd=script->rid2sd(st); // Attached player + + if( sd == NULL ) // no target + return 0; + + for( i = 0; i < amount; i++ ) { + if( (flag = pc->additem(sd, &it, 1, LOG_TYPE_SCRIPT)) ) { + clif->additem(sd, 0, 0, flag); + if( pc->candrop(sd,&it) ) + map->addflooritem(&it,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + } + + return 0; +} + +/*==============[Mhalicot]================== + * getitembound2 ,,,,,,,,,; + * getitembound2 "",,,,,,,,,; + *------------------------------------------*/ +BUILDIN(getitembound2) +{ + int nameid,amount,get_count,i,flag = 0; + int iden,ref,attr,c1,c2,c3,c4; + char bound=0; + struct item_data *item_data; + struct item item_tmp; + TBL_PC *sd; + struct script_data *data; + + bound = script_getnum(st,11); + if( bound < 1 || bound > 4) { //Not a correct bound type + ShowError("script_getitembound2: Not a correct bound type! Type=%d\n",bound); + return 1; + } + if( script_hasdata(st,12) ) + sd=map->id2sd(script_getnum(st,12)); + else + sd=script->rid2sd(st); // Attached player + + if( sd == NULL ) // no target + return true; + + data=script_getdata(st,2); + script->get_val(st,data); + if( data_isstring(data) ){ + const char *name=script->conv_str(st,data); + struct item_data *item_data = itemdb->search_name(name); + if( item_data ) + nameid=item_data->nameid; + else + nameid=UNKNOWN_ITEM_ID; + }else + nameid=script->conv_num(st,data); + + amount=script_getnum(st,3); + iden=script_getnum(st,4); + ref=script_getnum(st,5); + attr=script_getnum(st,6); + c1=(short)script_getnum(st,7); + c2=(short)script_getnum(st,8); + c3=(short)script_getnum(st,9); + c4=(short)script_getnum(st,10); + + if(nameid<0) { // Invalide nameid + nameid = -nameid; + flag = 1; + } + + if(nameid > 0) { + memset(&item_tmp,0,sizeof(item_tmp)); + item_data=itemdb->exists(nameid); + if (item_data == NULL) + return -1; + if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR){ + if(ref > MAX_REFINE) ref = MAX_REFINE; + } + else if(item_data->type==IT_PETEGG) { + iden = 1; + ref = 0; + } + else { + iden = 1; + ref = attr = 0; + } + + item_tmp.nameid=nameid; + if(!flag) + item_tmp.identify=iden; + else if(item_data->type==IT_WEAPON || item_data->type==IT_ARMOR) + item_tmp.identify=0; + item_tmp.refine=ref; + item_tmp.attribute=attr; + item_tmp.card[0]=(short)c1; + item_tmp.card[1]=(short)c2; + item_tmp.card[2]=(short)c3; + item_tmp.card[3]=(short)c4; + item_tmp.bound=bound; + + //Check if it's stackable. + if (!itemdb->isstackable(nameid)) + get_count = 1; + else + get_count = amount; + + for (i = 0; i < amount; i += get_count) { + // if not pet egg + if (!pet->create_egg(sd, nameid)) { + if ((flag = pc->additem(sd, &item_tmp, get_count, LOG_TYPE_SCRIPT))) { + clif->additem(sd, 0, 0, flag); + if( pc->candrop(sd,&item_tmp) ) + map->addflooritem(&item_tmp,get_count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } + } + } + } + + return true; +} +/*==============[Mhalicot]================== + * countbound {}; + * Creates an array of bounded item IDs + * Returns amount of items found + * Type: + * 1 - Account Bound + * 2 - Guild Bound + * 3 - Party Bound + *------------------------------------------*/ +BUILDIN(countbound) +{ + int i, type, j=0, k=0; + TBL_PC *sd; + + if( (sd = script->rid2sd(st)) == NULL ) + return false; + + type = script_hasdata(st,2)?script_getnum(st,2):0; + + for(i=0;istatus.inventory[i].nameid > 0 && ( + (!type && sd->status.inventory[i].bound > 0) || + (type && sd->status.inventory[i].bound == type) + )) { + pc->setreg(sd,reference_uid(script->add_str("@bound_items"), k),sd->status.inventory[i].nameid); + k++; + j += sd->status.inventory[i].amount; + } + } + + script_pushint(st,j); + return 0; +} + /* bg_match_over( arena_name {, optional canceled } ) */ /* returns 0 when successful, 1 otherwise */ BUILDIN(bg_match_over) { @@ -18109,7 +18326,13 @@ void script_parse_builtin(void) { BUILDIN_DEF(bindatcmd, "ss???"), BUILDIN_DEF(unbindatcmd, "s"), BUILDIN_DEF(useatcmd, "s"), - + /** + * Item bound [Mhalicot\Hercules] + **/ + BUILDIN_DEF(getitembound,"vii?"), + BUILDIN_DEF(getitembound2,"viiiiiiiii?"), + BUILDIN_DEF(countbound, "?"), + //Quest Log System [Inkfish] BUILDIN_DEF(questinfo, "ii??"), BUILDIN_DEF(setquest, "i"), diff --git a/src/map/storage.c b/src/map/storage.c index cc1100d28..df406257d 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -107,7 +107,8 @@ int compare_item(struct item *a, struct item *b) a->identify == b->identify && a->refine == b->refine && a->attribute == b->attribute && - a->expire_time == b->expire_time ) + a->expire_time == b->expire_time && + a->bound == b->bound ) { int i; for (i = 0; i < MAX_SLOTS && (a->card[i] == b->card[i]); i++); @@ -140,6 +141,11 @@ int storage_additem(struct map_session_data* sd, struct item* item_data, int amo return 1; } + if( (item_data->bound > 1) && !pc->can_give_bounded_items(sd) ) { + clif->message(sd->fd, msg_txt(294)); + return 1; + } + if( itemdb->isstackable2(data) ) {//Stackable for( i = 0; i < MAX_STORAGE; i++ ) @@ -429,12 +435,17 @@ int guild_storage_additem(struct map_session_data* sd, struct guild_storage* sto return 1; } - if( !itemdb_canguildstore(item_data, pc->get_group_level(sd)) || item_data->expire_time ) - { //Check if item is storable. [Skotlex] + if( !itemdb_canguildstore(item_data, pc->get_group_level(sd)) || item_data->expire_time || (item_data->bound && !pc->can_give_bounded_items(sd)) ) + { //Check if item is storable. [Skotlex] clif->message (sd->fd, msg_txt(264)); return 1; } + if( (item_data->bound == 1 || item_data->bound > 2) && !pc->can_give_bounded_items(sd) ) { + clif->message(sd->fd, msg_txt(294)); + return 1; + } + if(itemdb->isstackable2(data)){ //Stackable for(i=0;iitems[i], item_data)) { diff --git a/src/map/trade.c b/src/map/trade.c index 8dd30371b..7085fdda3 100644 --- a/src/map/trade.c +++ b/src/map/trade.c @@ -365,6 +365,12 @@ void trade_tradeadditem(struct map_session_data *sd, short index, short amount) return; } + if( ((item->bound == 1 || item->bound > 2) || (item->bound == 2 && sd->status.guild_id != target_sd->status.guild_id)) && !pc->can_give_bounded_items(sd) ) { // Item Bound + clif->message(sd->fd, msg_txt(293)); + clif->tradeitemok(sd, index+2, 1); + return; + } + //Locate a trade position ARR_FIND( 0, 10, trade_i, sd->deal.item[trade_i].index == index || sd->deal.item[trade_i].amount == 0 ); if( trade_i == 10 ) //No space left diff --git a/src/map/vending.c b/src/map/vending.c index 7d6d02cfb..be3826754 100644 --- a/src/map/vending.c +++ b/src/map/vending.c @@ -257,7 +257,8 @@ void vending_openvending(struct map_session_data* sd, const char* message, const || !sd->status.cart[index].identify // unidentified item || sd->status.cart[index].attribute == 1 // broken item || sd->status.cart[index].expire_time // It should not be in the cart but just in case - || !itemdb_cantrade(&sd->status.cart[index], pc->get_group_level(sd), pc->get_group_level(sd)) ) // untradeable item + || (sd->status.cart[index].bound && !pc->can_give_bounded_items(sd)) // can't trade account bound items and has no permission + || !itemdb_cantrade(&sd->status.cart[index], pc->get_group_level(sd), pc->get_group_level(sd)) ) // untradeable item continue; sd->vending[i].index = index; -- cgit v1.2.3-70-g09d2 From c5795013b52c95847491e13a5549381016629640 Mon Sep 17 00:00:00 2001 From: sevenzz23 Date: Fri, 1 Nov 2013 02:22:55 +0700 Subject: Item Binding System Final. Fixed, some issue thanks to Master Ind ;) Signed-off-by: sevenzz23 --- conf/groups.conf | 1 + conf/messages.conf | 4 +- npc/custom/itembind.txt | 132 ++++++++++++++++++++++++++++++++++++++++++++++++ npc/scripts_custom.conf | 1 + src/map/pc.c | 1 + 5 files changed, 137 insertions(+), 2 deletions(-) create mode 100644 npc/custom/itembind.txt (limited to 'src/map') diff --git a/conf/groups.conf b/conf/groups.conf index 7c97352dc..9a4c57126 100644 --- a/conf/groups.conf +++ b/conf/groups.conf @@ -260,6 +260,7 @@ groups: ( log_commands: true permissions: { can_trade: true + can_trade_bounded: false can_party: true all_skill: false all_equipment: false diff --git a/conf/messages.conf b/conf/messages.conf index d2e57bb0e..a20b1353b 100644 --- a/conf/messages.conf +++ b/conf/messages.conf @@ -319,8 +319,8 @@ //Item Bound System 293: This bounded item cannot be traded to that character. 294: This bounded item cannot be stored there. -295: Please enter an item name or ID (usage: @item ). -296: Please enter all parameters (usage: @item2 +295: Please enter an item name or ID (usage: @itembound ). +296: Please enter all parameters (usage: @itembound2 297: ). 298: Invalid bound type. Valid types are - 1:Account 2:Guild 3:Party 4:Character // Guild Castles Number diff --git a/npc/custom/itembind.txt b/npc/custom/itembind.txt new file mode 100644 index 000000000..f290c48ef --- /dev/null +++ b/npc/custom/itembind.txt @@ -0,0 +1,132 @@ +//===== rAthena Script ======================================= +//= Item Bound Script +//===== By: ================================================== +//= Akinari +//===== Compatible With: ===================================== +//= Revision 17351+ (rAthena Only) +//===== Description: ========================================= +//= Item Bound Script +//= Allows users to pay a price to make an item bound to +//= Account, Character, or Guild +//============================================================ + +prontera,144,174,4 script Bound Items 429,{ + + mes "I can bind your items to your account, guild, or character"+((.bindprice)?" for a ^0000FF"+.bindprice+"^000000 zeny fee":"")+"."; + next; + mes "With this, you can rest assured your items are safe."; + next; + mes "What would you like to do?"; + if(select("Bind:Unbind") == 1) { + if(zeny < .bindprice) { + mes "You don't have enough zeny to bind an item."; + close; + } + mes "What kind of bind?"; + .@boundtype = 1 << (select("Account:Guild:Character")-1); + if(.@boundtype == 2 && (!getcharid(2) || getguildmaster(getcharid(2)) != strcharinfo(0))) { + mes "In order for me to bind an item to a guild you must be the master of one."; + close; + } + getinventorylist(); + for(.@i = 0; .@i < @inventorylist_count; .@i++) { + //We only show the items that you allow to be bound + //Allows equipment (default) + if(@inventorylist_bound[.@i]) + continue; + if(((.allowbind & 1) && (getiteminfo(@inventorylist_id[.@i],2) == (4|5))) || + ((.allowbind & 2) && (getiteminfo(@inventorylist_id[.@i],2) == (0|2|11|18))) || + ((.allowbind & 4) && (getiteminfo(@inventorylist_id[.@i],2) == (3|6|7|8|10))) + ) { + set .@bindlist$, .@bindlist$ + ":" + getitemname(@inventorylist_id[.@i]) + " - " + @inventorylist_id[.@i]; + set .@bindlist[.@j],.@i; + .@j++; + } + } + .@item = .@bindlist[select(.@bindlist$)-2]; + next; + mes "Before I continue, I want you to know I can't tell the difference between multiple items. If you have a specific item you want bounded, please remove any duplicates from inventory."; + if(select("I understand, continue:Wait a minute") == 2) { + next; + mes "I'll be here when you're ready."; + close; + } + next; + mes "Are you sure you'd like to bind your "+ getitemname(@inventorylist_id[.@item]) +" to your "+.boundtypes$[.@boundtype]+"?"; + if(select("Yes:No") == 1) { + zeny -= .bindprice; + delitem2 @inventorylist_id[.@item],@inventorylist_amount[.@item],@inventorylist_identify[.@item],@inventorylist_refine[.@item],@inventorylist_attribute[.@item],@inventorylist_card1[.@item],@inventorylist_card2[.@item],@inventorylist_card3[.@item],@inventorylist_card4[.@item]; + getitembound2 @inventorylist_id[.@item],@inventorylist_amount[.@item],@inventorylist_identify[.@item],@inventorylist_refine[.@item],@inventorylist_attribute[.@item],@inventorylist_card1[.@item],@inventorylist_card2[.@item],@inventorylist_card3[.@item],@inventorylist_card4[.@item],.@boundtype; + mes "All done!"; + if(.logbinds) + logmes "Bound "+ @inventorylist_amount[.@item]+" "+@inventorylist_id[.@item]+" as "+.boundtypes$[.@boundtype]+" type."; + } + } else { + /*if(!countbound()) { + mes "You don't have any bound items in your inventory. Not much I can do here."; + close; + } + countbound(2); + if(.unbindprice) { + mes "Unbinding an item has a fee of ^0000FF"+.unbindprice+"^000000 zeny."; + if(zeny < .unbindprice) { + mes "You don't have enough to unbind an item."; + close; + } + }*/ + getinventorylist(); + for(.@i = 0; .@i < @inventorylist_count; .@i++) { + if(@inventorylist_bound[.@i]) { + set .@bindlist$, .@bindlist$ + ":" + getitemname(@inventorylist_id[.@i]) + " - " + @inventorylist_id[.@i]; + set .@bindlist[.@j],.@i; + .@j++; + } + } + .@item = .@bindlist[select(.@bindlist$)-2]; + next; + for(.@i = 0; .@i < getarraysize(@bound_items); .@i++) { + if(@inventorylist_id[.@item] == @bound_items[.@i] && + (!getcharid(2) || getguildmaster(getcharid(2)) != strcharinfo(0)) + ) { + mes "I will only unbind guild bound items that the guild master requests."; + close; + } + } + mes "Before I continue, I want you to know I can't tell the difference between multiple items. If you have a specific item you want unbounded, please remove any duplicates from inventory."; + if(select("I understand, continue:Wait a minute") == 2) { + next; + mes "I'll be here when you're ready."; + close; + } + next; + mes "Are you sure you'd like to unbind your "+ getitemname(@inventorylist_id[.@item]) +"?"; + if(select("Yes:No") == 1) { + zeny -= .unbindprice; + delitem2 @inventorylist_id[.@item],@inventorylist_amount[.@item],@inventorylist_identify[.@item],@inventorylist_refine[.@item],@inventorylist_attribute[.@item],@inventorylist_card1[.@item],@inventorylist_card2[.@item],@inventorylist_card3[.@item],@inventorylist_card4[.@item]; + getitem2 @inventorylist_id[.@item],@inventorylist_amount[.@item],@inventorylist_identify[.@item],@inventorylist_refine[.@item],@inventorylist_attribute[.@item],@inventorylist_card1[.@item],@inventorylist_card2[.@item],@inventorylist_card3[.@item],@inventorylist_card4[.@item]; + mes "All done!"; + if(.logbinds) + logmes "Unbound "+ @inventorylist_amount[.@item]+" "+@inventorylist_id[.@item]+"."; + } + } + close; + +OnInit: + //* Configuration *\\ + //Price + .bindprice = 0; + .unbindprice = 100000; + + //What to allow to be bound - Add as necessary + //1 = Equipment - 2 = Consumables - 4 = Etc + .allowbind = 1; + + //Log binds via NPC? + .logbinds = 1; + + //Other stuff + .boundtypes$[1] = "account"; + .boundtypes$[2] = "guild"; + .boundtypes$[4] = "character"; + end; +} \ No newline at end of file diff --git a/npc/scripts_custom.conf b/npc/scripts_custom.conf index c6e550864..aeae9e22f 100644 --- a/npc/scripts_custom.conf +++ b/npc/scripts_custom.conf @@ -7,6 +7,7 @@ //npc: npc/location/to/script.txt // ----------------------- Basic Scripts ----------------------- +//npc: npc/custom/itembind.txt //npc: npc/custom/warper.txt //npc: npc/custom/jobmaster.txt //npc: npc/custom/platinum_skills.txt diff --git a/src/map/pc.c b/src/map/pc.c index ba445b4f4..6c4ebe149 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -10331,6 +10331,7 @@ void pc_defaults(void) { pc->class2idx = pc_class2idx; pc->get_group_level = pc_get_group_level; pc->can_give_items = pc_can_give_items; + pc->bound_chk = pc_bound_chk; pc->can_give_bounded_items = pc_can_give_bounded_items; pc->can_use_command = pc_can_use_command; -- cgit v1.2.3-70-g09d2