From 65d3824a9e6732760ce0e12201f8b856e097d08e Mon Sep 17 00:00:00 2001 From: Inkfish Date: Sat, 4 Jul 2009 13:17:08 +0000 Subject: * Extended ATF_SKILL to ATF_MAGIC and ATF_MISC. * r13932 Fixed a wrong check on hp in Intimidate code. (bugreport:3305) (I forgot to write the message.) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13933 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/map.h | 3 ++- src/map/pc.c | 2 +- src/map/skill.c | 11 +++++++---- 3 files changed, 10 insertions(+), 6 deletions(-) (limited to 'src/map') diff --git a/src/map/map.h b/src/map/map.h index ca40bdd98..8e02becbd 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -226,7 +226,8 @@ enum auto_trigger_flag { ATF_SHORT=0x04, ATF_LONG=0x08, ATF_WEAPON=0x10, - ATF_SKILL=0x20, + ATF_MAGIC=0x20, + ATF_MISC=0x40, }; struct block_list { diff --git a/src/map/pc.c b/src/map/pc.c index 6c2bffeb8..603f2df97 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -1487,7 +1487,7 @@ static int pc_bonus_addeff(struct s_addeffect* effect, int max, enum sc_type id, flag|=ATF_SHORT|ATF_LONG; //Default range: both if (!(flag&(ATF_TARGET|ATF_SELF))) flag|=ATF_TARGET; //Default target: enemy. - if (!(flag&(ATF_WEAPON|ATF_SKILL))) + if (!(flag&(ATF_WEAPON|ATF_MAGIC|ATF_MISC))) flag|=ATF_WEAPON; //Defatul type: weapon. for (i = 0; i < max && effect[i].flag; i++) { diff --git a/src/map/skill.c b/src/map/skill.c index 857c0c40f..ec8115080 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -526,10 +526,13 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int rate += sd->addeff[i].arrow_rate; if( !rate ) continue; - if( (sd->addeff[i].flag&(ATF_WEAPON|ATF_SKILL)) != (ATF_WEAPON|ATF_SKILL) ) - { // Trigger has attack type consideration. - if( (sd->addeff[i].flag&ATF_WEAPON && !(attack_type&BF_WEAPON)) || (sd->addeff[i].flag&ATF_SKILL && !(attack_type&(BF_MAGIC|BF_MISC))) ) - continue; + if( (sd->addeff[i].flag&(ATF_WEAPON|ATF_MAGIC|ATF_MISC)) != (ATF_WEAPON|ATF_MAGIC|ATF_MISC) ) + { // Trigger has attack type consideration. + if( (sd->addeff[i].flag&ATF_WEAPON && attack_type&BF_WEAPON) || + (sd->addeff[i].flag&ATF_MAGIC && attack_type&BF_MAGIC) || + (sd->addeff[i].flag&ATF_MISC && attack_type&BF_MISC) ) ; + else + continue; } if( (sd->addeff[i].flag&(ATF_LONG|ATF_SHORT)) != (ATF_LONG|ATF_SHORT) ) -- cgit v1.2.3-70-g09d2