From 61eba2c6dca99935b2d0702188f1a2dde1f242db Mon Sep 17 00:00:00 2001 From: flaviojs Date: Thu, 23 Jun 2011 19:49:17 +0000 Subject: * Made chrif_save always call pc_makesavestatus. (no reason to prevent the call, and was interfering with multi map-server; fixes bugreport:1400) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14863 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/chrif.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/map') diff --git a/src/map/chrif.c b/src/map/chrif.c index 252bb3aaf..8542e618e 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -268,9 +268,8 @@ int chrif_save(struct map_session_data *sd, int flag) { nullpo_retr(-1, sd); - if (!flag) //The flag check is needed to prevent 'nosave' taking effect when a jailed player logs out. - pc_makesavestatus(sd); - + pc_makesavestatus(sd); + if (flag && sd->state.active) //Store player data which is quitting. { //FIXME: SC are lost if there's no connection at save-time because of the way its related data is cleared immediately after this function. [Skotlex] -- cgit v1.2.3-70-g09d2