From 4571a948eea6e082191a530f3f7d3ecb8b4602d1 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sat, 9 Nov 2013 17:43:56 -0200 Subject: Fixed Bug 7800 homunculus skill delays (cooldown was fixed in 7803b4e0d437681aa09113b5240363d03d85a1b8 ) are no longer reset upon being vaporized Thanks to Wend, kyeme. http://hercules.ws/board/tracker/issue-7800-homunculus-skills-cooldown/ Signed-off-by: shennetsind --- src/map/unit.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/map') diff --git a/src/map/unit.c b/src/map/unit.c index 0d5b0d8d3..eed9fe3be 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -2236,7 +2236,6 @@ int unit_remove_map(struct block_list *bl, clr_type clrtype, const char* file, i } case BL_HOM: { struct homun_data *hd = (struct homun_data *)bl; - ud->canact_tick = ud->canmove_tick; //It appears HOM do reset the can-act tick. if( !hd->homunculus.intimacy && !(hd->master && !hd->master->state.active) ) { //If logging out, this is deleted on unit->free clif->emotion(bl, E_SOB); -- cgit v1.2.3-70-g09d2