From 2351fb29487eb11df3c9d563f5ade84ece4e8d0b Mon Sep 17 00:00:00 2001
From: skyleo <skyleo@skyleo.de>
Date: Thu, 3 Oct 2019 19:12:15 +0200
Subject: Update Coding Style in unit->walktoxy_sub

---
 src/map/unit.c | 21 +++++++++++----------
 1 file changed, 11 insertions(+), 10 deletions(-)

(limited to 'src/map')

diff --git a/src/map/unit.c b/src/map/unit.c
index d6eb6c30f..d1abed1d0 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -130,21 +130,22 @@ static int unit_walktoxy_sub(struct block_list *bl)
 
 	struct walkpath_data wpd = {0};
 
-	if( !path->search(&wpd,bl,bl->m,bl->x,bl->y,ud->to_x,ud->to_y,ud->state.walk_easy,CELL_CHKNOPASS) )
+	if (!path->search(&wpd, bl, bl->m, bl->x, bl->y, ud->to_x, ud->to_y, ud->state.walk_easy, CELL_CHKNOPASS))
 		return 0;
 
 #ifdef OFFICIAL_WALKPATH
-	if( !path->search_long(NULL, bl, bl->m, bl->x, bl->y, ud->to_x, ud->to_y, CELL_CHKNOPASS) // Check if there is an obstacle between
-		&& wpd.path_len > 14 // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett]
-		&& (bl->type != BL_NPC) ) // If type is a NPC, please disregard.
+	if (bl->type != BL_NPC // If type is an NPC, disregard.
+	    && !path->search_long(NULL, bl, bl->m, bl->x, bl->y, ud->to_x, ud->to_y, CELL_CHKNOPASS) // Check if there is an obstacle between
+	    && wpd.path_len > 14) { // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett]
 			return 0;
+	}
 #endif
 
 	ud->walkpath = wpd;
 
-	if (ud->target_to && ud->chaserange>1) {
-		//Generally speaking, the walk path is already to an adjacent tile
-		//so we only need to shorten the path if the range is greater than 1.
+	if (ud->target_to != 0 && ud->chaserange > 1) {
+		// Generally speaking, the walk path is already to an adjacent tile
+		// so we only need to shorten the path if the range is greater than 1.
 
 		// Trim the last part of the path to account for range,
 		// but always move at least one cell when requested to move.
@@ -152,8 +153,8 @@ static int unit_walktoxy_sub(struct block_list *bl)
 			uint8 dir;
 			ud->walkpath.path_len--;
 			dir = ud->walkpath.path[ud->walkpath.path_len];
-			if (dir&1)
-				i -= MOVE_COST*20; //When chasing, units will target a diamond-shaped area in range [Playtester]
+			if ((dir & 1) != 0)
+				i -= MOVE_COST * 20; // When chasing, units will target a diamond-shaped area in range [Playtester]
 			else
 				i -= MOVE_COST;
 			ud->to_x -= dirx[dir];
@@ -161,7 +162,7 @@ static int unit_walktoxy_sub(struct block_list *bl)
 		}
 	}
 
-	ud->state.change_walk_target=0;
+	ud->state.change_walk_target = 0;
 
 	if (bl->type == BL_PC) {
 		struct map_session_data *sd = BL_UCAST(BL_PC, bl);
-- 
cgit v1.2.3-70-g09d2