From 1d5a07d23c5afe8633469c2da2abbd85a2f18ad2 Mon Sep 17 00:00:00 2001 From: ultramage Date: Sat, 2 Aug 2008 14:27:43 +0000 Subject: Player shops will not close on death anymore (bugreport:1955). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13036 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.c | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/map') diff --git a/src/map/pc.c b/src/map/pc.c index 8eabf3935..d59714e4f 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -31,7 +31,6 @@ #include "script.h" // script_config #include "skill.h" #include "status.h" // struct status_data -#include "vending.h" // vending_closevending() #include "pc.h" #include "quest.h" @@ -4902,9 +4901,6 @@ int pc_dead(struct map_session_data *sd,struct block_list *src) int i=0,j=0,k=0; unsigned int tick = gettick(); - if(sd->vender_id) - vending_closevending(sd); - for(k = 0; k < 5; k++) if (sd->devotion[k]){ struct map_session_data *devsd = map_id2sd(sd->devotion[k]); -- cgit v1.2.3-70-g09d2