From 8ff8d0f9ee285452ba7820c3fb333eddb042272b Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 16 Jan 2007 13:56:17 +0000 Subject: - Added function unit_escape to simplify the run-away code a bit in the mob ai. - Some cleaning on the mob_ai to enable mobs to run away from their current target when they are rude-attacked by them. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9658 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/unit.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/unit.h') diff --git a/src/map/unit.h b/src/map/unit.h index 8f44616d8..9b53f90bf 100644 --- a/src/map/unit.h +++ b/src/map/unit.h @@ -24,6 +24,7 @@ int unit_can_move(struct block_list *bl); int unit_is_walking(struct block_list *bl); int unit_set_walkdelay(struct block_list *bl, unsigned int tick, int delay, int type); +int unit_escape(struct block_list *bl, struct block_list *target, int dist); // 位置の強制移動(吹き飛ばしなど) int unit_movepos(struct block_list *bl,int dst_x,int dst_y, int easy, int checkpath); int unit_warp(struct block_list *bl, int map, short x, short y, int type); -- cgit v1.2.3-60-g2f50