From 8860b98332a06b7bc23e7f0f5ac5ac73b178f87d Mon Sep 17 00:00:00 2001 From: ultramage Date: Tue, 24 Jun 2008 14:23:15 +0000 Subject: Cleaned up unconditional calls to status_change_end(). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12890 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/unit.c | 56 +++++++++++++++++++------------------------------------- 1 file changed, 19 insertions(+), 37 deletions(-) (limited to 'src/map/unit.c') diff --git a/src/map/unit.c b/src/map/unit.c index ac89f3c1e..07607603e 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -1650,44 +1650,26 @@ int unit_remove_map_(struct block_list *bl, int clrtype, const char* file, int l ud->attackabletime = ud->canmove_tick /*= ud->canact_tick*/ = gettick(); if(sc && sc->count ) { //map-change/warp dispells. - if(sc->data[SC_BLADESTOP]) - status_change_end(bl,SC_BLADESTOP,-1); - if(sc->data[SC_BASILICA]) - status_change_end(bl,SC_BASILICA,-1); - if(sc->data[SC_ANKLE]) - status_change_end(bl, SC_ANKLE, -1); - if (sc->data[SC_TRICKDEAD]) - status_change_end(bl, SC_TRICKDEAD, -1); - if (sc->data[SC_BLADESTOP]) - status_change_end(bl,SC_BLADESTOP,-1); - if (sc->data[SC_RUN]) - status_change_end(bl,SC_RUN,-1); - if (sc->data[SC_DANCING]) // clear dance effect when warping [Valaris] - skill_stop_dancing(bl); - if (sc->data[SC_WARM]) - status_change_end(bl, SC_WARM, -1); - if (sc->data[SC_DEVOTION]) - status_change_end(bl,SC_DEVOTION,-1); - if (sc->data[SC_MARIONETTE]) - status_change_end(bl,SC_MARIONETTE,-1); - if (sc->data[SC_MARIONETTE2]) - status_change_end(bl,SC_MARIONETTE2,-1); - if (sc->data[SC_CLOSECONFINE]) - status_change_end(bl,SC_CLOSECONFINE,-1); - if (sc->data[SC_CLOSECONFINE2]) - status_change_end(bl,SC_CLOSECONFINE2,-1); - if (sc->data[SC_HIDING]) - status_change_end(bl, SC_HIDING, -1); - if (sc->data[SC_CLOAKING]) - status_change_end(bl, SC_CLOAKING, -1); - if (sc->data[SC_CHASEWALK]) - status_change_end(bl, SC_CHASEWALK, -1); + status_change_end(bl,SC_BLADESTOP,-1); + status_change_end(bl,SC_BASILICA,-1); + status_change_end(bl,SC_ANKLE,-1); + status_change_end(bl,SC_TRICKDEAD,-1); + status_change_end(bl,SC_BLADESTOP,-1); + status_change_end(bl,SC_RUN,-1); + skill_stop_dancing(bl); + status_change_end(bl,SC_WARM,-1); + status_change_end(bl,SC_DEVOTION,-1); + status_change_end(bl,SC_MARIONETTE,-1); + status_change_end(bl,SC_MARIONETTE2,-1); + status_change_end(bl,SC_CLOSECONFINE,-1); + status_change_end(bl,SC_CLOSECONFINE2,-1); + status_change_end(bl,SC_HIDING,-1); + status_change_end(bl,SC_CLOAKING,-1); + status_change_end(bl,SC_CHASEWALK,-1); if (sc->data[SC_GOSPEL] && sc->data[SC_GOSPEL]->val4 == BCT_SELF) - status_change_end(bl, SC_GOSPEL, -1); - if (sc->data[SC_CHANGE]) - status_change_end(bl, SC_CHANGE, -1); - if (sc->data[SC_MIRACLE]) - status_change_end(bl, SC_MIRACLE, -1); + status_change_end(bl,SC_GOSPEL,-1); + status_change_end(bl,SC_CHANGE,-1); + status_change_end(bl,SC_MIRACLE,-1); } if (bl->type&BL_CHAR) { -- cgit v1.2.3-60-g2f50