From bfb4c510052f56c0af3f7fbca417ce23d0fd2203 Mon Sep 17 00:00:00 2001 From: skotlex Date: Sun, 28 May 2006 17:58:56 +0000 Subject: - Added functions status_revive, pc_revive and mob_revive to handle revival (it doesn't handles player respawning, though) - Corrected alive, raisemap, raiseall to use these functions. - Updated resurrection/mob-kaizel to use status_revive - Added SC_BLADESTOP to the skill enum at the beginning of status.c (fixes Bladestop causing an unknown status change message) - Fixed MSS_DEAD state skills not triggering. - Corrected some compilation warnings on the merc.* files. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6807 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/status.h') diff --git a/src/map/status.h b/src/map/status.h index 03126ba0c..21688df56 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -516,6 +516,7 @@ int status_percent_change(struct block_list *src,struct block_list *target,char // #define status_kill(bl) status_percent_damage(NULL, bl, 100, 0) int status_heal(struct block_list *bl,unsigned int hp,unsigned int sp, int flag); +int status_revive(struct block_list *bl, unsigned char per_hp, unsigned char per_sp); //Define for copying a status_data structure from b to a, without overwriting current Hp and Sp, nor messing the lhw pointer. #define status_cpy(a, b) { memcpy(&((a)->max_hp), &((b)->max_hp), sizeof(struct status_data)-(sizeof((a)->hp)+sizeof((a)->sp)+sizeof((a)->lhw))); \ -- cgit v1.2.3-60-g2f50