From 3d56a0bf4a4ac9da69eac47560b18e2f770d2747 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 9 Feb 2012 01:37:48 +0000 Subject: Added some renewal behaviors of skills from bugreport:5302 (all under renewal mode) - Steel body no longer sets def and mdef at 90, instead it reduces incoming damage by 1/10. - Storm Gust no longer possesses a hit counter; instead every hit have a chance to freeze of 20+(5 x skill_level). - Thunder Storm skill ratio was increased from 80% to 100% - Misc: added isOFF macro to replace REMODE == 0 compiler-level-checks. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15553 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.h | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/map/status.h') diff --git a/src/map/status.h b/src/map/status.h index 03310c3e3..1e72f9b5f 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -1446,7 +1446,12 @@ struct status_change { unsigned short mp_matk_min, mp_matk_max; //Previous matk min/max for ground spells (Amplify magic power) //int sg_id; //ID of the previous Storm gust that hit you short comet_x, comet_y; // Point where src casted Comet - required to calculate damage from this point +/** + * The Storm Gust counter was dropped in renewal + **/ +#if isOFF(REMODE) unsigned char sg_counter; //Storm gust counter (previous hits from storm gust) +#endif struct status_change_entry *data[SC_MAX]; }; -- cgit v1.2.3-60-g2f50