From d96c45b5a69548d7943b598323383ecd803f29be Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 1 Mar 2006 21:35:46 +0000 Subject: - Silence will only block skills when they have begun casting, not when the cast bar is done. - opt1 status will block skills when they are done casting only if the sc_castcancel option is set. - strcharinfo now returns blank instead of crashing the map server when there's no player attached. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5417 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index a39adbc62..a5595d953 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -376,7 +376,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int if (src) sc = status_get_sc(src); - if(sc && sc->opt1 >0) + if(sc && sc->opt1 >0 && (!flag || battle_config.sc_castcancel)) return 0; if(sc && sc->count) @@ -407,7 +407,8 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int (sc->data[SC_MARIONETTE].timer != -1 && skill_num != CG_MARIONETTE) || (sc->data[SC_MARIONETTE2].timer != -1 && skill_num == CG_MARIONETTE) || (sc->data[SC_HERMODE].timer != -1 && skill_get_inf(skill_num) & INF_SUPPORT_SKILL) || - sc->data[SC_SILENCE].timer != -1 || sc->data[SC_STEELBODY].timer != -1 || + (sc->data[SC_SILENCE].timer != -1 && !flag) || //Silence only blocks initial casting of skills. + sc->data[SC_STEELBODY].timer != -1 || sc->data[SC_BERSERK].timer != -1 || sc->data[SC_SKA].timer != -1 || sc->data[SC_NOCHAT].timer != -1 ) @@ -4188,7 +4189,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val case SC_COMA: //Coma. Sends a char to 1HP battle_damage(NULL, bl, status_get_hp(bl)-1, 0); - return 0; + return 1; case SC_CARTBOOST: /* カ?トブ?スト */ if(sc->data[SC_DECREASEAGI].timer!=-1 ) -- cgit v1.2.3-70-g09d2