From 97353c7d82e3537982d2687f3b16a6c92e25b33b Mon Sep 17 00:00:00 2001 From: ultramage Date: Mon, 12 Feb 2007 02:46:00 +0000 Subject: - Fixed the inverted behavior of display_skill_fail, caused by r9823 - Commented out some duplicit homunculus speed calc code git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9852 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index 14ee57e0d..3a5afa2ee 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2413,11 +2413,12 @@ int status_calc_homunculus(struct homun_data *hd, int first) status->aspd_rate = 1000; + /* //this calc is useless since status_calc_bl(SCB_ALL) does it already skill = (1000 -4*status->agi -status->dex) *hd->homunculusDB->baseASPD/1000; status->amotion = cap_value(skill,battle_config.max_aspd,2000); - status->adelay = status->amotion; //It seems adelay = amotion for Homunculus. + status->adelay = status->amotion; //It seems adelay = amotion for Homunculus.*/ status_calc_misc(&hd->bl, status, hom->level); status_calc_bl(&hd->bl, SCB_ALL); //Status related changes. -- cgit v1.2.3-70-g09d2