From 7564712d7fc9d13890011fdd22215e9ff912e1a4 Mon Sep 17 00:00:00 2001 From: skotlex Date: Wed, 1 Mar 2006 18:18:32 +0000 Subject: - Turn Undead and Offensive Resurrection should now work on undead players. - Fixed the range checking of Repair weapon - Rude attacked is now also triggered when you hit a target that can't move out of their melee attack range. - Mob ai will attempt to do a long-range attacked condition skill before unlocking a target when it is attacked and said target is out of melee range of a non-walking mob. - Corrected mobskill event to set the target_id before triggering. - Moved MSC_SKILLUSED trigger to mobskill_event which is triggered in battle_calc_damage. It is also triggered on skill_castend_nodamage_id - Added party_share_loot for handling party-share loot. it should now work with autoloot as well. - Fixed skill_break_rate breaking stuff even if the rate is 0. - pc_stopwalking will not send a fixpos packet if you are sitting. - mob_can_reach rude-attacked condition now uses the mob's field of view. - SC_NOCHAT is automatically started on pc_authok if manner is negative. - Map server now refuses to start if you try to define a label with the same name as some const.txt defined character parameter. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5414 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index 91740d663..a39adbc62 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -4848,8 +4848,9 @@ int status_change_end( struct block_list* bl , int type,int tid ) case SC_NOCHAT: //チャット禁止?態 if (sd) { if(battle_config.manner_system){ - if (sd->status.manner >= 0) // weeee ^^ [celest] - sd->status.manner = 0; + //Why set it to 0? Can't we use good manners for something? [Skotlex] +// if (sd->status.manner >= 0) // weeee ^^ [celest] +// sd->status.manner = 0; clif_updatestatus(sd,SP_MANNER); } } -- cgit v1.2.3-70-g09d2