From 6a124d9973efda1f0a955e8e5714f3fa8919aa92 Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 27 Nov 2007 09:38:38 +0000 Subject: - Moved basic max HP/SP calculation to before parsing equipment, fixes negative absolute HP/SP bonuses not working. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11819 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 13 ++++--------- 1 file changed, 4 insertions(+), 9 deletions(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index a76c03a6c..fdcf1c2a3 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1715,6 +1715,10 @@ int status_calc_pc(struct map_session_data* sd,int first) status->aspd_rate = 1000; status->ele_lv = 1; status->race = RC_DEMIHUMAN; + //Set base Max-Hp/Sp (required here for negative Hp/Sp bonuses to work properly) + //We hold the standard Max HP here to make it faster to recalculate on vit changes. + sd->status.max_hp = status->max_hp = status_base_pc_maxhp(sd,status); + sd->status.max_sp = status->max_sp = status_base_pc_maxsp(sd,status); //zero up structures... memset(&sd->autospell,0,sizeof(sd->autospell) @@ -2032,11 +2036,6 @@ int status_calc_pc(struct map_session_data* sd,int first) // ----- HP MAX CALCULATION ----- - // Basic MaxHP value - //We hold the standard Max HP here to make it faster to recalculate on vit changes. - sd->status.max_hp = status_base_pc_maxhp(sd,status); - status->max_hp += sd->status.max_hp; - // Absolute modifiers from passive skills if((skill=pc_checkskill(sd,CR_TRUST))>0) status->max_hp += skill*200; @@ -2056,10 +2055,6 @@ int status_calc_pc(struct map_session_data* sd,int first) // ----- SP MAX CALCULATION ----- - // Basic MaxSP value - sd->status.max_sp = status_base_pc_maxsp(sd,status); - status->max_sp += sd->status.max_sp; - // Absolute modifiers from passive skills if((skill=pc_checkskill(sd,SL_KAINA))>0) status->max_sp += 30*skill; -- cgit v1.2.3-70-g09d2