From 21972c59a642af7d67eece67457e62ffaa1270ba Mon Sep 17 00:00:00 2001 From: shennetsind Date: Sat, 17 Dec 2011 03:45:28 +0000 Subject: MvP monsters no longer can target play dead characters, bugreport:4693 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15140 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index 761287e2e..17df3251a 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1437,7 +1437,7 @@ int status_check_skilluse(struct block_list *src, struct block_list *target, int { if( tsc->data[SC_INVINCIBLE] ) return 0; - if(!skill_num && !(status->mode&MD_BOSS) && tsc->data[SC_TRICKDEAD]) + if(!skill_num && tsc->data[SC_TRICKDEAD]) return 0; if((skill_num == WZ_STORMGUST || skill_num == WZ_FROSTNOVA || skill_num == NJ_HYOUSYOURAKU) && tsc->data[SC_FREEZE]) -- cgit v1.2.3-70-g09d2