From 18b9549a0a8cfb0614c655d11f87f2acc7c8cc52 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 6 Nov 2006 21:10:45 +0000 Subject: - Corrected Ground Drift. Splash range of 3x3, stackable and placeable underneath others, cast time is 2 secs. It's considered ranged, and it's damage increase is defense ignoring, always neutral damage. - Added Bull's Eye 0.5 sec cast time - Corrected Bull's Eye implementation, it should deal normal damage against non brute/demi-human targets. - GS_DUST is now considered a short-range attack - Implemented Desperado's hit rate based on distance to caster as it's believed to behave. - Suiton's Speed/Agi penalty will affect everyone when used in versus maps. - GS_TRACKING's range is no longer affected by Snake Eye. - Cleaned up some skill_trap_splash - GS_FLING's defense reduction is now 5*lv% git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9158 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index 2c5a5c7e5..8820fa505 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -5523,8 +5523,8 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val break; case SC_FLING: - val2 = 3*val1; //Def reduction - val3 = 3*val1; //Def2 reduction + val2 = 5*val1; //Def reduction + val3 = 5*val1; //Def2 reduction break; case SC_PROVOKE: //val2 signals autoprovoke. -- cgit v1.2.3-70-g09d2