From 12d79d7aef72980ea3db22369f2b95f0ed996567 Mon Sep 17 00:00:00 2001 From: ultramage Date: Wed, 14 Nov 2007 09:38:44 +0000 Subject: Fixed some guild skill offset calculation mistakes -_- git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11732 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index 9310e1b57..2c9539b28 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -66,7 +66,7 @@ int current_equip_card_id; //To prevent card-stacking (from jA) [Skotlex] static void add_sc(int skill, int sc) { int sk = skill; - if (sk > GD_SKILLBASE) sk = skill - GD_SKILLBASE + SC_GD_BASE; + if (sk >= GD_SKILLBASE) sk = skill - GD_SKILLBASE + SC_GD_BASE; else if (sk >= HM_SKILLBASE) sk = skill - HM_SKILLBASE + SC_HM_BASE; if (sk < 0 || sk >= MAX_SKILL) { @@ -508,7 +508,7 @@ void initChangeTables(void) int SkillStatusChangeTable(int skill) { int sk = skill; - if (sk > GD_SKILLBASE) sk = skill - GD_SKILLBASE + SC_GD_BASE; + if (sk >= GD_SKILLBASE) sk = skill - GD_SKILLBASE + SC_GD_BASE; else if (sk >= HM_SKILLBASE) sk = skill - HM_SKILLBASE + SC_HM_BASE; if (sk < 0 || sk >= MAX_SKILL) { -- cgit v1.2.3-70-g09d2