From 11414d1e6ba30951ca99071255d479b64858464f Mon Sep 17 00:00:00 2001 From: skotlex Date: Tue, 21 Nov 2006 19:47:20 +0000 Subject: - Corrected TripleAction's damage. It should do 150%*3 instead of 100*3% damage. - Updated GS_CRACKER's stun chance using Doddler's info as reference. - GS_FLING won't reduce armor defense when used on players. - Added constant MAX_STEAL_DROP to determine up to which slot you can steal. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9286 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/status.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/map/status.c') diff --git a/src/map/status.c b/src/map/status.c index 7cd554b3e..95b63ba92 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -5539,7 +5539,10 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val break; case SC_FLING: - val2 = 5*val1; //Def reduction + if (bl->type == BL_PC) + val2 = 0; //No armor reduction to players. + else + val2 = 5*val1; //Def reduction val3 = 5*val1; //Def2 reduction break; case SC_PROVOKE: -- cgit v1.2.3-60-g2f50