From cfd2bdb06048c17decaafd0f5a3c04e3f0ac6a3b Mon Sep 17 00:00:00 2001 From: shennetsind Date: Fri, 29 Mar 2013 15:44:32 -0300 Subject: Re-introducing clone-nocopy skill This was once available through the now-gone skill_nocast_db.txt. To make a skill not copy-able by clones (aka the skill is not inherited by a clone when it is created), use flag 0x8000 in the inf2 skill db field Signed-off-by: shennetsind --- src/map/skill.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index 3e2fc7936..d1d7d1894 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -95,6 +95,7 @@ enum e_skill_inf2 { INF2_NO_ENEMY = 0x1000, INF2_NOLP = 0x2000, // Spells that can ignore Land Protector INF2_CHORUS_SKILL = 0x4000, // Chorus skill + INF2_CLONE_NOCOPY = 0x8000, // Clones will not copy this skill }; -- cgit v1.2.3-60-g2f50