From cb227339015cdd739580b36222d31b6755694d49 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 19 Mar 2007 19:44:21 +0000 Subject: - Removed the last argument from skillitem, the skill name passed to the client should always be of the type "AL_HEAL" anyway. - Added skill ITEM_ENCHANTARMS, this is what weapon enchanting items should use. - Corrected itemskill calls in the item_db, also made the weapon enchanting items invoke the ITEM_ENCHANTARMS skill. Corrected Holy Egg not being type 11 (delay consume) - Updated item_db.sql with item_db information. - Added support for specifying different elements per skill level in the skill_db - Added bonus bNoKnockback - Corrected typo in bonus bSubRace2 (it was called bSPSubRace2 for some reason) - Corrected login sql server not resetting your account state to 0 when the banuntil duration expires. - Corrected use of UINT_MAX instead of INT_MAX in some jailing check. - Made the skillatk bonus it's own function, it can now be used to boost Heal/Sanctuary/Potion Pitcher and Slim Pitcher as well. - Cleaned up TK_WARMWIND to use the element acquired from the skill_db rather than hardcoded values. - Corrected Teleport's save map entry being sent without the .gat extension. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10031 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index 676193d03..55233f3c3 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -62,7 +62,7 @@ struct skill_db { char *name; char *desc; - int range[MAX_SKILL_LEVEL],hit,inf,pl,nk,splash[MAX_SKILL_LEVEL],max; + int range[MAX_SKILL_LEVEL],hit,inf,pl[MAX_SKILL_LEVEL],nk,splash[MAX_SKILL_LEVEL],max; int num[MAX_SKILL_LEVEL]; int cast[MAX_SKILL_LEVEL],walkdelay[MAX_SKILL_LEVEL],delay[MAX_SKILL_LEVEL]; int upkeep_time[MAX_SKILL_LEVEL],upkeep_time2[MAX_SKILL_LEVEL]; @@ -155,7 +155,7 @@ int skill_get_casttype(int id); //[Skotlex] int skill_get_type( int id ); int skill_get_hit( int id ); int skill_get_inf( int id ); -int skill_get_pl( int id ); +int skill_get_pl( int id , int lv ); int skill_get_nk( int id ); int skill_get_max( int id ); int skill_get_range( int id , int lv ); @@ -801,8 +801,8 @@ enum _skill { CG_TAROTCARD, CR_ACIDDEMONSTRATION, CR_CULTIVATION, - //492,missing? - TK_MISSION = 493, + ITEM_ENCHANTARMS, + TK_MISSION, SL_HIGH, KN_ONEHAND, AM_TWILIGHT1, -- cgit v1.2.3-70-g09d2