From 8ff9db48cd5f38b532232b30c5ead723d09259cd Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 14 Dec 2006 18:15:24 +0000 Subject: - Added function skill_strip to handle stripping code. The RG strip skills and GS_DISARM use it now. - Modified the strip-related status changes so they handle removing the equipped item instead of leaving it up to the skill-code. They return 0 when nothing could be stripped. - Cleaned some the MD_DETECTOR code. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9499 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index 973648499..ac08ab34b 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -194,6 +194,7 @@ int skill_additional_effect( struct block_list* src, struct block_list *bl,int s int skill_counter_additional_effect( struct block_list* src, struct block_list *bl,int skillid,int skilllv,int attack_type,unsigned int tick); int skill_blown( struct block_list *src, struct block_list *target,int count); int skill_break_equip(struct block_list *bl, unsigned short where, int rate, int flag); +int skill_strip_equip(struct block_list *bl, unsigned short where, int rate, int lv, int time); // ユニットスキル struct skill_unit_group *skill_unitsetting( struct block_list *src, int skillid,int skilllv,int x,int y,int flag); struct skill_unit *skill_initunit (struct skill_unit_group *group, int idx, int x, int y, int val1, int val2); -- cgit v1.2.3-70-g09d2