From 8798c74ee34dd5c42873abfb0a93e7efd892a3c9 Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 31 Mar 2006 17:43:24 +0000 Subject: - Changed the terminology from arrow to ammo for the last update. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5830 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index da42198c9..d8ce6fd14 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -53,7 +53,7 @@ struct skill_db { int inf2,maxcount,skill_type; int blewcount[MAX_SKILL_LEVEL]; int hp[MAX_SKILL_LEVEL],sp[MAX_SKILL_LEVEL],mhp[MAX_SKILL_LEVEL],hp_rate[MAX_SKILL_LEVEL],sp_rate[MAX_SKILL_LEVEL],zeny[MAX_SKILL_LEVEL]; - int weapon,arrow,state,spiritball[MAX_SKILL_LEVEL]; + int weapon,ammo,state,spiritball[MAX_SKILL_LEVEL]; int itemid[10],amount[10]; int castnodex[MAX_SKILL_LEVEL]; int delaynodex[MAX_SKILL_LEVEL]; @@ -153,7 +153,7 @@ int skill_get_time( int id ,int lv ); int skill_get_time2( int id ,int lv ); int skill_get_castdef( int id ); int skill_get_weapontype( int id ); -int skill_get_arrowtype( int id ); +int skill_get_ammotype( int id ); int skill_get_unit_id(int id,int flag); int skill_get_inf2( int id ); int skill_get_castcancel( int id ); -- cgit v1.2.3-60-g2f50