From 7961554a72e475cd71bd34f65bb548c1b13dc685 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 10 Apr 2006 21:38:05 +0000 Subject: - Modified the unit_data structure to handle automatically switching between chasing and attacking a character. Note that it's a work in progress and not yet properly tested/finished... git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5979 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index f485e3394..f27a47f5a 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -41,6 +41,10 @@ #define INF2_PARTY_ONLY 1024 #define INF2_GUILD_ONLY 2048 +//Walk intervals at which chase-skills are attempted to be triggered. +//Note that every 2 is an actual cell walked. +#define WALK_SKILL_INTERVAL 6 + // スキルデ?タベ?ス struct skill_db { char *name; -- cgit v1.2.3-60-g2f50