From 3396bad1320df4d59a0806a41fafaf99d7b4c9d6 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 26 Jun 2006 18:26:51 +0000 Subject: - Corrected unit id of desperado and Ground Drift using jA's info. - Rough implementation of Ground Drift according to description and jA info. - Implemented Tatami Gaeshi using skill description and jA implementation for reference. - map_foreachinpath calls will no longer go beyond the target point, as this function is required for skills other than SharpShooting now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7344 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.h | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index f6d214046..a5b1e25cf 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -878,13 +878,14 @@ enum { UNT_FIREWALL, UNT_WARP_WAITING, UNT_WARP_ACTIVE, + //0x82 UNT_SANCTUARY = 0x83, UNT_MAGNUS, UNT_PNEUMA, UNT_ATTACK_SKILLS, //These show no effect on the client, therefore can be used for attack skills. UNT_FIREPILLAR_WAITING, UNT_FIREPILLAR_ACTIVE, - + //0x89, 0x8a, 0x8b UNT_USED_TRAPS = 0x8c, UNT_ICEWALL, UNT_QUAGMIRE, @@ -926,15 +927,16 @@ enum { UNT_CALLFAMILY, UNT_GOSPEL, UNT_BASILICA, - + //0xb5 UNT_FOGWALL = 0xb6, UNT_SPIDERWEB, UNT_GRAVITATION, UNT_HERMODE, + //0xba + UNT_SUITON = 0xbb, UNT_DESPERADO, - UNT_SUITON, - UNT_TATAMIGAESHI, - UNT_KAENSIN, + //0xbd, 0xbe, 0xc0, 0xc1 //Maybe the other elements of Ground Drift? + UNT_GROUNDDRIFT = 0xc2, }; #endif -- cgit v1.2.3-70-g09d2