From f70901acd8144f851b033852ab3ff086edf30497 Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 15 Sep 2006 17:28:17 +0000 Subject: - Moved the weapon repair effect to where it belongs (after successfully repairing an item) - Added atcommand.conf entries for @adjgmlvl and @adjcmdlvl git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8770 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 676f05455..34aee2c97 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4308,10 +4308,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; case BS_REPAIRWEAPON: - if(sd && dstsd) { - clif_skill_nodamage(src,bl,skillid,skilllv,1); + if(sd && dstsd) clif_item_repair_list(sd,dstsd); - } break; case MC_IDENTIFY: @@ -8817,6 +8815,7 @@ void skill_repairweapon (struct map_session_data *sd, int idx) clif_skill_fail(sd,sd->menuskill_id,0,0); return; } + clif_skill_nodamage(&sd->bl,&target_sd->bl,sd->menuskill_id,1,1); item->attribute=0; clif_equiplist(target_sd); pc_delitem(sd,pc_search_inventory(sd,material),1,0); -- cgit v1.2.3-70-g09d2