From f0fa9794bcdde0b1402bb7a7256265f59bbd7313 Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 6 Jul 2006 18:47:11 +0000 Subject: - Added EQP_/EQI_ constants in pc.h to identify equip position and equip indexes, makes equipping related code much easier to read. - Also cleaned up pc_equipitem. When dual wielding or equipping accessories, if the client actually specifies one of the two positions, it will be taken into account. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7550 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index b87575768..8f16288c4 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1609,20 +1609,20 @@ int skill_break_equip (struct block_list *bl, unsigned short where, int rate, in if (!where) //Nothing to break. return 0; if (sd) { - for (i = 0; i < 11; i++) { + for (i = 0; i < EQI_MAX; i++) { j = sd->equip_index[i]; if (j <= 0 || sd->status.inventory[j].attribute == 1 || !sd->inventory_data[j]) continue; flag = 0; switch(i) { - case 6: //Upper Head + case EQI_HEAD_TOP: //Upper Head flag = (where&EQP_HELM); break; - case 7: //Body + case EQI_ARMOR: //Body flag = (where&EQP_ARMOR); break; - case 8: //Left/Right hands - case 9: + case EQI_HAND_R: //Left/Right hands + case EQI_HAND_L: flag = ( (where&EQP_WEAPON && sd->inventory_data[j]->type == 4) || (where&EQP_SHIELD && sd->inventory_data[j]->type == 5)); -- cgit v1.2.3-70-g09d2