From bbcf5c2bc5324d906d3a05b7bc67a33714ec4c4f Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 31 Jul 2006 14:26:04 +0000 Subject: - Removed incorrect "Waterball range+1 when standing on suiton" feature. - Corrected the Speed update code to prevent sending "walk to xy" packets twice when the affected character is a player. - Expanded mob can't move warning to print out where this mob was stuck at (map, x,y) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7998 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index c39013d5a..f8d880556 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -3005,8 +3005,6 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int if (skilllv>1) { int range = skilllv/2; int cnt; - // if caster is ONLY on a NJ_SUITON cell, range will be increased by 1 (consuming suiton cells but also deluge cells if there are ones) - if ( !map_getcell(src->m,src->x,src->y,CELL_CHKWATER) && !map_find_skill_unit_oncell(src,src->x,src->y,SA_DELUGE,NULL) ) range = skilllv/2+1; if (sd) cnt = skill_count_water(src,range); -- cgit v1.2.3-70-g09d2