From b9c79ceb5bfc86809da1d3b6154da4222cb72734 Mon Sep 17 00:00:00 2001 From: malufett Date: Wed, 27 Feb 2013 03:07:16 +0800 Subject: Fixed Bug #7014 and Bug #7077 -where Chorus/Ensemble skill checks are not working properly. -NJ_SUITON should now work properly with Kagerou/Oboro. Signed-off-by: malufett --- src/map/skill.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 6486d0772..8fdc09cb7 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -9227,6 +9227,11 @@ int skill_castend_id(int tid, unsigned int tick, int id, intptr_t data) inf &= ~BCT_NEUTRAL; } + if( sd && (inf2&INF2_CHORUS_SKILL) && skill_check_pc_partner(sd, ud->skill_id, &ud->skill_lv, 1, 0) < 1 ) { + clif_skill_fail(sd, ud->skill_id, USESKILL_FAIL_NEED_HELPER, 0); + break; + } + if( ud->skill_id >= SL_SKE && ud->skill_id <= SL_SKA && target->type == BL_MOB ) { if( ((TBL_MOB*)target)->class_ == MOBID_EMPERIUM ) -- cgit v1.2.3-70-g09d2