From 7c4b730c6d8a0201512148fcb795c0f666bfe8c8 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 26 Feb 2007 02:31:18 +0000 Subject: - NPC_AGIUP now boosts flee by 100% and duration is 5+5*lv secs, as stated on the Ragnarok Bible. - Fixed Soul Breaker's misc part not ignoring flee. - Fixed misc attack's flee check being backwards (the less hit%, the more chance you had to connect) - Corrected the range check in vending.c (TRADE_DISTANCE -> AREA_SIZE) - Added define DEFAULT_ENEMY_TYPE in mob.c to simplify the enemy bl check (for easier reading/customization) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9922 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index ac1187126..a1e7a3e01 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4923,7 +4923,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case NPC_AGIUP: sc_start(bl,SC_SPEEDUP1,100,skilllv,skill_get_time(skillid, skilllv)); clif_skill_nodamage(src,bl,skillid,skilllv, - sc_start(bl,type,100,40*skilllv,skill_get_time(skillid, skilllv))); + sc_start(bl,type,100,100,skill_get_time(skillid, skilllv))); break; case NPC_INVISIBLE: -- cgit v1.2.3-60-g2f50