From 6a3573e5f5bf52330b278dd0736112bf7f6f8938 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Thu, 9 Feb 2012 02:58:34 +0000 Subject: Added renewal behavior to safety wall (exclusive to remode) - Safety Wall now possesses a lifetime equal to 3 times the health of the caster, when the wall absorbs this much damage, the wall is removed and any remaining damage is dealt to the player. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15554 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 3179853c2..5b931e99f 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -8850,10 +8850,16 @@ struct skill_unit_group* skill_unitsetting (struct block_list *src, short skilli status = status_get_status_data(src); sc = status_get_sc(src); // for traps, firewall and fogwall - celest - switch( skillid ) - { + switch( skillid ) { case MG_SAFETYWALL: - val2=skilllv+1; + #if REMODE + /** + * According to data provided in RE, SW life is equal to 3 times caster's health + **/ + val2 = status_get_max_hp(src) * 3; + #else + val2 = skilllv+1; + #endif break; case MG_FIREWALL: if(sc && sc->data[SC_VIOLENTGALE]) -- cgit v1.2.3-70-g09d2