From 4124c7f383d4ad12faa7ebe1c3663bb3e848233f Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 24 Jul 2006 20:29:18 +0000 Subject: - Cleaned up the Mistress Card related code so that the no-gemstone bonus reduces item requirements by one rather than totally skip them. - Cleaned up the logs "can log"function to use the IT constants. Also corrected the "only log large amounts" setting not working on negative values (trades). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7863 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/skill.c | 33 +++++++++++++-------------------- 1 file changed, 13 insertions(+), 20 deletions(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 3e92d7357..e360680b6 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -3492,16 +3492,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case SA_ABRACADABRA: { int abra_skillid = 0, abra_skilllv; - if (sd) - { //Crash-fix [Skotlex] - //require 1 yellow gemstone even with mistress card or Into the Abyss - if ((i = pc_search_inventory(sd, 715)) < 0 ) - { //bug fixed by Lupus (item pos can be 0, too!) - clif_skill_fail(sd,skillid,0,0); - break; - } - pc_delitem(sd, i, 1, 0); - } do { abra_skillid = rand() % MAX_SKILL_ABRA_DB; if ( @@ -7847,7 +7837,6 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t struct status_change *sc; int i,j,hp,sp,hp_rate,sp_rate,zeny,weapon,ammo,ammo_qty,state,spiritball,mhp; int index[10],itemid[10],amount[10]; - int force_gem_flag = 0; int delitem_flag = 1, checkitem_flag = 1; nullpo_retr(0, sd); @@ -8209,9 +8198,6 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t if(!sc || sc->data[SC_COMBO].timer == -1 || sc->data[SC_COMBO].val1 != skill) return 0; break; - case HW_GANBANTEIN: - force_gem_flag = 1; - break; case AM_BERSERKPITCHER: case AM_POTIONPITCHER: case CR_SLIMPITCHER: @@ -8485,11 +8471,19 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t index[i] = -1; if(itemid[i] <= 0) continue; - if(itemid[i] >= 715 && itemid[i] <= 717 && sd->special_state.no_gemstone && !force_gem_flag) - continue; - if(((itemid[i] >= 715 && itemid[i] <= 717) || itemid[i] == 1065) - && sc && sc->data[SC_INTOABYSS].timer != -1 && !force_gem_flag) + if(itemid[i] >= 715 && itemid[i] <= 717 && skill != HW_GANBANTEIN) + { + if (sd->special_state.no_gemstone) + { //Make it substract 1 gem rather than skipping the cost. + if (--amount[i] < 1) + continue; + } + if(sc && sc->data[SC_INTOABYSS].timer != -1) + continue; + } else + if(itemid[i] == 1065 && sc && sc->data[SC_INTOABYSS].timer != -1) continue; + if((skill == AM_POTIONPITCHER || skill == CR_SLIMPITCHER || skill == CR_CULTIVATION) && i != x) @@ -8503,9 +8497,8 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t clif_skill_fail(sd,skill,0,0); return 0; } - if((itemid[i] >= 715 && itemid[i] <= 717) && sc && sc->data[SC_SPIRIT].timer != -1 && sc->data[SC_SPIRIT].val2 == SL_WIZARD) + if(itemid[i] >= 715 && itemid[i] <= 717 && sc && sc->data[SC_SPIRIT].timer != -1 && sc->data[SC_SPIRIT].val2 == SL_WIZARD) index[i] = -1; //Gemstones are checked, but not substracted from inventory. - } } -- cgit v1.2.3-60-g2f50