From 327a46d159973eb1fe224e82388d0dae32c35b28 Mon Sep 17 00:00:00 2001 From: shennetsind Date: Mon, 18 Feb 2013 10:52:20 -0300 Subject: Fixed Bug #7082 Arrullo no longer crashes the server when used by monsters http://hercules.ws/board/tracker/issue-7082-so-arrullo-casted-by-npc/ Signed-off-by: shennetsind --- src/map/skill.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 26d63f8ac..98c7e8ba3 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -8598,7 +8598,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui case SO_ARRULLO: { // [(15 + 5 * Skill Level) + ( Caster’s INT / 5 ) + ( Caster’s Job Level / 5 ) - ( Target’s INT / 6 ) - ( Target’s LUK / 10 )] % - int rate = (15 + 5 * skill_lv) + status_get_int(src)/5 + (sd)?sd->status.job_level:0; + int rate = (15 + 5 * skill_lv) + status_get_int(src)/5 + (sd ? sd->status.job_level : 0); rate -= status_get_int(bl)/6 - status_get_luk(bl)/10; clif_skill_nodamage(src, bl, skill_id, skill_lv, 1); sc_start2(bl, type, rate, skill_lv, 1, skill_get_time(skill_id, skill_lv)); -- cgit v1.2.3-70-g09d2