From 1fd89646ff234ce74f35f9fb759c6b503a14bc6c Mon Sep 17 00:00:00 2001 From: Haru Date: Wed, 30 Oct 2013 19:05:07 +0100 Subject: Follow-up to baef78f7954fa4e6fa2449f2c7de92a901c7f5f3 - Corrected an issue with ammunitions not being detected correctly, making all ammo-dependent skills fail. - Credits to Ind, special thanks to Yommy Signed-off-by: Haru --- src/map/pc.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/pc.h') diff --git a/src/map/pc.h b/src/map/pc.h index 14e1da5f4..5f12052ca 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -47,13 +47,13 @@ enum equip_index { EQI_COSTUME_MID, EQI_COSTUME_LOW, EQI_COSTUME_GARMENT, + EQI_AMMO, EQI_SHADOW_ARMOR, EQI_SHADOW_WEAPON, EQI_SHADOW_SHIELD, EQI_SHADOW_SHOES, EQI_SHADOW_ACC_R, EQI_SHADOW_ACC_L, - EQI_AMMO, EQI_MAX }; struct weapon_data { -- cgit v1.2.3-60-g2f50