From 173c3195ade5a6cdfe20c49e7f184a6b1336ca19 Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 9 Feb 2006 14:21:41 +0000 Subject: - Code rewrites in mob_damage and party_exp_even_share for correctly handling overflow issues. Now uses UINT_MAX for range comparisons, as it should be. - Also modified the mob_db reading to use UINT_MAX for exp limits, changed their exp/job exp fields to unsigned int as well. - Modified multi_level_up behaviour to work as specified by Kyoki. - removed functions pc_next[base/job]after as they are no longer needed. - Modified the skill attack display of Meteor Assault and the Warm Skills (I think the caster should no longer do fancy animations now on each hit) - Added back water elemental targets being inmune to SC_FREEZE - Fixed the status_change_start line in charsave.c (I knew I was forgetting something) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5235 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/map/pc.h') diff --git a/src/map/pc.h b/src/map/pc.h index 11e7539f8..f184f3f5d 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -123,9 +123,7 @@ int pc_checkbaselevelup(struct map_session_data *sd); int pc_checkjoblevelup(struct map_session_data *sd); int pc_gainexp(struct map_session_data*,unsigned int,unsigned int); unsigned int pc_nextbaseexp(struct map_session_data *); -unsigned int pc_nextbaseafter(struct map_session_data *); // [Valaris] unsigned int pc_nextjobexp(struct map_session_data *); -unsigned int pc_nextjobafter(struct map_session_data *); // [Valaris] int pc_need_status_point(struct map_session_data *,int); int pc_statusup(struct map_session_data*,int); int pc_statusup2(struct map_session_data*,int,int); -- cgit v1.2.3-60-g2f50