From 09b2f259b86749e57b1179d795f19f495c5defab Mon Sep 17 00:00:00 2001 From: Skotlex Date: Wed, 10 Aug 2011 15:52:59 +0000 Subject: - Commiting a bunch of cleanups piled up from the past few weeks/months/years. - Updated unitwarp so that an id of "0" causes the script's rid to be warped. - Updated the Brasilis ontouchNPC warp command to use unitwarp instead. - Signum Crucis's duration is now specified in the skill_cast_db file - Updated @warp/@jump commands so that when an invalid tile is specified, a nearby cell is chosen (rather than using a map-wide random value) - The if(req.weapon) code was broken, since req.weapon is never "0" for a skill. Updated the code so that the requirement of '99' (any weapon) is stored as 0, in order to make the checks effective. - Cleaned up the code for script command warpparty - Fixed the define itemdb_canrefine() - Cleaned up some the status_damage() function - Fixed map_random_dir(), which at times would pick cells that didn't preserve the required distance. - Some aesthetic code cleanups. - Fixed some possible crashes for skills where the code assumes the caster is a player. - Fixed a bunch of idiotic code-snippets that should have embarrassed whoever was responsible for them. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14929 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/map/pc.h') diff --git a/src/map/pc.h b/src/map/pc.h index da7052fe8..17450bf19 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -10,7 +10,6 @@ #include "buyingstore.h" // struct s_buyingstore #include "itemdb.h" // MAX_ITEMGROUP #include "map.h" // RC_MAX -#include "pc.h" // struct map_session_data #include "script.h" // struct script_reg, struct script_regstr #include "searchstore.h" // struct s_search_store_info #include "status.h" // OPTION_*, struct weapon_atk -- cgit v1.2.3-60-g2f50