From 02f26bfab461a31f5890b4ab2f58b77f5404abf5 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 21 Aug 2006 19:36:13 +0000 Subject: - Cleaned up some more the regen_data structure, so that skill/sitting-skill related data is optional (since only players have it). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8410 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/map/pc.h') diff --git a/src/map/pc.h b/src/map/pc.h index f3c05b92c..d1b7ea964 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -256,11 +256,8 @@ struct map_session_data *pc_get_father(struct map_session_data *sd); struct map_session_data *pc_get_mother(struct map_session_data *sd); struct map_session_data *pc_get_child(struct map_session_data *sd); -int pc_spirit_heal_hp(struct map_session_data *sd, unsigned int diff_tick); -int pc_spirit_heal_sp(struct map_session_data *sd, unsigned int diff_tick); void pc_bleeding (struct map_session_data *sd, unsigned int diff_tick); - int pc_set_gm_level(int account_id, int level); void pc_setstand(struct map_session_data *sd); int pc_candrop(struct map_session_data *sd,struct item *item); -- cgit v1.2.3-60-g2f50