From df0e00d81b399b7a8d9c597e82ead0f0ac56c43e Mon Sep 17 00:00:00 2001 From: skotlex Date: Fri, 17 Nov 2006 13:57:15 +0000 Subject: - Updated map_quit to handle removing of players who are not even authenticated yet. - New connection requests are now also blocked when there's a player already online but hasn't finished loading yet. - Because of these changes, the friendlist notification when people join has been moved to LoadEndAck from pc_authok git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9241 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.c | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/map/pc.c') diff --git a/src/map/pc.c b/src/map/pc.c index 8f7548dc0..9436444f2 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -694,9 +694,6 @@ int pc_authok(struct map_session_data *sd, int login_id2, time_t connect_until_t if (map_charid2nick(sd->status.char_id) == NULL) map_addchariddb(sd->status.char_id, sd->status.name); - // Notify everyone that this char logged in [Skotlex]. - clif_foreachclient(clif_friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 1); - //Prevent S. Novices from getting the no-death bonus just yet. [Skotlex] sd->die_counter=-1; //Until the reg values arrive, set them to not require trigger... -- cgit v1.2.3-70-g09d2