From 0318763bacdcd0f521ef61f837f50ddb9483a434 Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 13 Jul 2006 17:05:48 +0000 Subject: - Changed the default save interval to 5 minutes. Added support for specifying fixed save-intervals by using negative values. EG: - Save interval set to 300 (5 minutes): all characters will be saved in equal time-slots, so that everyone is saved every 5 minutes regardless of number of players online. - Save interval set to -1000 (1000 ms): One character will be saved every second, regardless of amount of characters online. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7657 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/pc.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'src/map/pc.c') diff --git a/src/map/pc.c b/src/map/pc.c index ebe80b90c..edd95ae8a 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -7095,6 +7095,9 @@ int pc_autosave(int tid,unsigned int tick,int id,int data) if(save_flag==0) last_save_fd=0; + if (autosave_interval < 0) + return 0; //Fixed interval for saving. [Skotlex] + interval = autosave_interval/(clif_countusers()+1); if(interval <= 0) interval = 1; @@ -7510,7 +7513,11 @@ int do_init_pc(void) { add_timer_func_list(pc_follow_timer, "pc_follow_timer"); natural_heal_prev_tick = gettick(); add_timer_interval(natural_heal_prev_tick + NATURAL_HEAL_INTERVAL, pc_natural_heal, 0, 0, NATURAL_HEAL_INTERVAL); - add_timer(gettick() + autosave_interval, pc_autosave, 0, 0); + + if (autosave_interval > 0) //Normal saving. + add_timer(gettick() + autosave_interval, pc_autosave, 0, 0); + else //Constant save interval. + add_timer_interval(gettick() -autosave_interval, pc_autosave, 0, 0, -autosave_interval); if (battle_config.day_duration > 0 && battle_config.night_duration > 0) { int day_duration = battle_config.day_duration; -- cgit v1.2.3-60-g2f50