From ceea72095205d44b0e6530eeb517f3d00329505f Mon Sep 17 00:00:00 2001 From: Streusel Date: Thu, 11 Apr 2013 01:08:30 -0700 Subject: -Support for newer NPC's --- src/map/npc.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/npc.h') diff --git a/src/map/npc.h b/src/map/npc.h index 424ff9312..c2351a836 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -91,7 +91,7 @@ enum actor_classes #define MAX_NPC_CLASS 1000 //Checks if a given id is a valid npc id. [Skotlex] //Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001) -#define npcdb_checkid(id) ( ( (id) >= 46 && (id) <= 125) || (id) == HIDDEN_WARP_CLASS || ( (id) > 400 && (id) < MAX_NPC_CLASS ) || (id) == INVISIBLE_CLASS ) +#define npcdb_checkid(id) ( ( (id) >= 46 && (id) <= 125) || (id) == HIDDEN_WARP_CLASS || ( (id) > 400 && (id) < MAX_NPC_CLASS ) || (id) == INVISIBLE_CLASS || ( (id) > 10000 && (id) < 10049 ) ) #ifdef PCRE_SUPPORT void npc_chat_finalize(struct npc_data* nd); -- cgit v1.2.3-70-g09d2