From adda8d74c3280ae1e3745591caafd9ce6e81ded7 Mon Sep 17 00:00:00 2001 From: malufett Date: Sun, 24 Feb 2013 06:25:33 +0800 Subject: Fixed Bug #7091 -Updated SN_SIGHT to its RE behavior. -Updated RE behavior that deals with NPC dialogs and using items/skills. Signed-off-by: malufett --- src/map/npc.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/npc.h') diff --git a/src/map/npc.h b/src/map/npc.h index ee88da08c..7b69cac34 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -118,7 +118,7 @@ int npc_touch_areanpc2(struct mob_data *md); // [Skotlex] int npc_check_areanpc(int flag, int16 m, int16 x, int16 y, int16 range); int npc_touchnext_areanpc(struct map_session_data* sd,bool leavemap); int npc_click(struct map_session_data* sd, struct npc_data* nd); -int npc_scriptcont(struct map_session_data* sd, int id); +int npc_scriptcont(struct map_session_data* sd, int id, bool closing); struct npc_data* npc_checknear(struct map_session_data* sd, struct block_list* bl); int npc_buysellsel(struct map_session_data* sd, int id, int type); int npc_buylist(struct map_session_data* sd,int n, unsigned short* item_list); -- cgit v1.2.3-60-g2f50