From e8346ea6e4019fc98a97cbe3e0c4dad028df1652 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 2 Nov 2017 02:25:38 +0300 Subject: Allow each npc use own view_data structure. Allow npc to use player classes (for older than 20170726 npc visible as players). View_data structure can be copied from predefined view_data lists created new if npc using player type. --- src/map/npc.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/map/npc.c') diff --git a/src/map/npc.c b/src/map/npc.c index de5335302..c9edb2595 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -114,6 +114,8 @@ bool npc_db_checkid(int id) return true; if (id >= MAX_NPC_CLASS2_START && id < MAX_NPC_CLASS2_END) // Second range return true; + if (pc->db_checkid(id)) + return true; // Anything else is invalid return false; } @@ -2706,6 +2708,7 @@ struct npc_data *npc_create_npc(enum npc_subtype subtype, int m, int x, int y, u nd->area_size = AREA_SIZE + 1; nd->class_ = class_; nd->speed = 200; + nd->vd.class = 0; return nd; } @@ -4999,7 +5002,6 @@ int do_init_npc(bool minimal) { npc_viewdb[i].class = i; for( i = MAX_NPC_CLASS2_START; i < MAX_NPC_CLASS2_END; i++ ) npc_viewdb2[i - MAX_NPC_CLASS2_START].class = i; - npc->ev_db = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, EVENT_NAME_LENGTH); npc->ev_label_db = strdb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, NAME_LENGTH); npc->name_db = strdb_alloc(DB_OPT_BASE, NAME_LENGTH); -- cgit v1.2.3-60-g2f50