From a6325af8d937fbf600362bacde389e6fa7d02719 Mon Sep 17 00:00:00 2001 From: gepard1984 Date: Mon, 5 Mar 2012 00:08:28 +0000 Subject: - Guild Castle code cleanup: - all changes to guild castle data are now handled first by map-server and only sent to char-server for saving - ensured that changes made to guild castle during char-server disconnection time will be resent on reconnect - actually removed definition of `MAX_GUILDCASTLE` (r15657) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15658 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/mob.h') diff --git a/src/map/mob.h b/src/map/mob.h index 0ad95ff19..be1c0220e 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -237,7 +237,7 @@ bool mob_ksprotected (struct block_list *src, struct block_list *target); int mob_spawn_guardian(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, int guardian, bool has_index); // Spawning Guardians [Valaris] int mob_spawn_bg(const char* mapname, short x, short y, const char* mobname, int class_, const char* event, unsigned int bg_id); -int mob_guardian_guildchange(struct block_list *bl,va_list ap); //Change Guardian's ownership. [Skotlex] +int mob_guardian_guildchange(struct mob_data *md); //Change Guardian's ownership. [Skotlex] int mob_randomwalk(struct mob_data *md,unsigned int tick); int mob_warpchase(struct mob_data *md, struct block_list *target); -- cgit v1.2.3-60-g2f50