From 61aacc083393bead3227a049b57fb9e76186c7c5 Mon Sep 17 00:00:00 2001 From: FlavioJS Date: Thu, 27 Sep 2007 15:24:06 +0000 Subject: * Loot code using charid's instead of id's in pick priority. * configure script using svn:eol-style LF and require mysql/pcre when --with-mysql/pcre is used. Added a forgotten file from r11311. (script_commands.txt) Note: charid's are globally unique, id's are equal for characters in the same account. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11312 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/mob.h') diff --git a/src/map/mob.h b/src/map/mob.h index a3b589964..367640e07 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -143,7 +143,7 @@ struct item_drop { }; struct item_drop_list { int m, x, y; // coordinates - int first_id, second_id, third_id; // id's of players with higher pickup priority + int first_charid, second_charid, third_charid; // charid's of players with higher pickup priority struct item_drop* item; // linked list of drops }; -- cgit v1.2.3-70-g09d2