From 606fb6292db080bcbd84958c6e54df8eba190999 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 4 Dec 2006 19:07:18 +0000 Subject: - Fixed HVAN_INSTRUCT int bonuses. - Renamed mob_db's "adelay" column to ThinkTime and made the mob.c code use it instead of MIN_MOBTHINKTIME. The adelay of mobs will also be equal to their thinktime unless their thinktime is less than their attack motion. - Cleaned the mob_db reading code a bit. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9406 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map/mob.h') diff --git a/src/map/mob.h b/src/map/mob.h index 3156ecf5d..7dedf948b 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -58,6 +58,7 @@ struct mob_db { char sprite[NAME_LENGTH],name[NAME_LENGTH],jname[NAME_LENGTH]; unsigned int base_exp,job_exp; unsigned int mexp,mexpper; + unsigned int min_thinktime; //Min think time, Recharge Time as aegis calls it. int range2,range3; short race2; // celest unsigned short lv; -- cgit v1.2.3-60-g2f50