From 173c3195ade5a6cdfe20c49e7f184a6b1336ca19 Mon Sep 17 00:00:00 2001 From: skotlex Date: Thu, 9 Feb 2006 14:21:41 +0000 Subject: - Code rewrites in mob_damage and party_exp_even_share for correctly handling overflow issues. Now uses UINT_MAX for range comparisons, as it should be. - Also modified the mob_db reading to use UINT_MAX for exp limits, changed their exp/job exp fields to unsigned int as well. - Modified multi_level_up behaviour to work as specified by Kyoki. - removed functions pc_next[base/job]after as they are no longer needed. - Modified the skill attack display of Meteor Assault and the Warm Skills (I think the caster should no longer do fancy animations now on each hit) - Added back water elemental targets being inmune to SC_FREEZE - Fixed the status_change_start line in charsave.c (I knew I was forgetting something) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5235 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/mob.h') diff --git a/src/map/mob.h b/src/map/mob.h index bbdd66105..2a084f082 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -31,7 +31,7 @@ struct mob_db { char name[NAME_LENGTH],jname[NAME_LENGTH]; short lv; int max_hp,max_sp; - int base_exp,job_exp; + unsigned int base_exp,job_exp; int atk1,atk2; int def,mdef; int str,agi,vit,int_,dex,luk; -- cgit v1.2.3-60-g2f50