From dea1baafdf08de3957a4f48d0b5ec1d0a5677742 Mon Sep 17 00:00:00 2001 From: skotlex Date: Mon, 4 Sep 2006 16:47:52 +0000 Subject: - Ordered up entries in skill_unit_db - SC_REFLECTSHIELD will now be passed to devoted characters at cast-time. - Added a check to make a mob's level 1 if the read level from the db is less than it. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8615 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/mob.c | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/map/mob.c') diff --git a/src/map/mob.c b/src/map/mob.c index 0d7fceb83..d0d182b4e 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3172,6 +3172,9 @@ static int mob_readdb(void) memcpy(mob_db_data[class_]->jname, str[2], NAME_LENGTH-1); memcpy(mob_db_data[class_]->name, str[3], NAME_LENGTH-1); mob_db_data[class_]->lv = atoi(str[4]); + if (mob_db_data[class_]->lv < 1) + mob_db_data[class_]->lv = 1; + status = &mob_db_data[class_]->status; status->max_hp = atoi(str[5]); @@ -3870,6 +3873,9 @@ static int mob_read_sqldb(void) memcpy(mob_db_data[class_]->jname, TO_STR(2), NAME_LENGTH-1); memcpy(mob_db_data[class_]->name, TO_STR(3), NAME_LENGTH-1); mob_db_data[class_]->lv = TO_INT(4); + if (mob_db_data[class_]->lv < 1) + mob_db_data[class_]->lv = 1; + status = &mob_db_data[class_]->status; status->max_hp = TO_INT(5); status->max_sp = TO_INT(6); -- cgit v1.2.3-60-g2f50